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Stunning Strike (Unarmed): Difference between revisions
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{{ | {{Redirect | ||
| | |redirect=Stunning Strike | ||
| image = | |use1=the armed version | ||
| summary = ''' | |article1=Stunning Strike (Melee)}} | ||
| cost = action | {{ActionPage | ||
| | |image = Stunning Strike Unarmed.webp | ||
| | |summary = '''Stunning Strike (Melee)''' is a [[Monk]] weapon action. It allows a monk to possibly Stun a target with an unarmed strike. | ||
| | |description = Spend a {{R|ki}} to deal normal unarmed damage and possibly {{Cond|Stunned|Stun}} the target. | ||
| notes = ' | |cost = action | ||
|hit cost = ki | |||
|damage = 1d6 | |||
|damage type = Bludgeoning | |||
|damage modifier = finesse | |||
|attack roll = yes | |||
|range = melee | |||
| save = CON | |||
|condition = Stunned | |||
|condition save = CON | |||
|condition duration = 1 | |||
|condition dc = weapon action | |||
| higher levels = | |||
Damage at Monk level 9: {{DamageInfo | 1d8 | Bludgeoning | modifier = finesse}} | |||
|variants = | |||
|class learns at level 5 = Monk | |||
|notes = * The {{Saving throw}} for this attack is rolled against the attacker's [[Difficulty Class#Weapon Action DC|weapon action DC]] given by: | |||
:{{InfoBlob|1=Weapon action DC = 8 + [[Proficiency Bonus]] + [[Strength]] or [[Dexterity]] modifier}} | |||
* The DC in the tooltip incorrectly shows the [[Difficulty Class#Spellcasting DC|Spellcasting DC]] which is determined by the [[Wisdom]] modifier instead. | |||
}} | }} |
Latest revision as of 08:43, 29 July 2024
"Stunning Strike" redirects here. For the armed version, see Stunning Strike (Melee).
Stunning Strike (Melee) is a Monk weapon action. It allows a monk to possibly Stun a target with an unarmed strike.
Description
Spend a Ki Point to deal normal unarmed damage and possibly the target.
Properties
- Cost:
- Action
- Cost on hit:
- Ki Point
- Damage:
- 1d6 (1~6) + Strength or Dexterity modifier Bludgeoning
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
- CON Save
At Higher Levels
Damage at Monk level 9: 1d8 (1~8) + Strength or Dexterity modifier Bludgeoning
Condition: Stunned
Duration: 1 turn
Weapon action DC Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Classes:
- Class level 5: Monk
Notes
- The Saving throw for this attack is rolled against the attacker's weapon action DC given by:
- Weapon action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier
- The DC in the tooltip incorrectly shows the Spellcasting DC which is determined by the Wisdom modifier instead.