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Commander's Strike: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| type = classaction | | type = classaction | ||
| summary = '''Commander's Strike''' is a | | summary = '''Commander's Strike''' is a [[Battle Master]] Fighter class action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make a single melee weapon attack as a reaction on one of their subsequent turns. | ||
| description = Direct an ally to strike a foe. The ally | | description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack. | ||
| image = Commanders Strike.webp | | image = Commanders Strike.webp | ||
| cost = action, bonus, supdie | | cost = action, bonus, supdie | ||
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| additional = | | additional = | ||
| condition = Onus of Battle | | condition = Onus of Battle | ||
| condition duration = | | condition duration = 3 | ||
| higherlevels = | | higherlevels = | ||
| class learns at level 3 = Battle Master | | class learns at level 3 = Battle Master | ||
| granted by feats = Martial Adept | | granted by feats = Martial Adept | ||
| granted by items = Ravengard's Scourger | | granted by items = Ravengard's Scourger | ||
| notes = | | notes = | ||
* '''Commander's Strike''' Triggers {{SAI|Extra Attack}} for the character using it. | * '''Commander's Strike''' Triggers {{SAI|Extra Attack}} for the character using it. | ||
** The weapon attack given to an ally does ''not'' trigger extra attack, since it doesn't cost an {{resource|action}}. | ** The weapon attack given to an ally does ''not'' trigger extra attack, since it doesn't cost an {{resource|action}}. | ||
* Best used on a character that can make strong weapon attacks, such as a [[Paladin]] or a [[Rogue]]. | * Best used on a character that can make strong weapon attacks, such as a [[Paladin]] or a [[Rogue]]. | ||
}} | }} |
Revision as of 09:11, 29 July 2024
Commander's Strike is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make a single melee weapon attack as a reaction on one of their subsequent turns.
Description
Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack.
Properties
- Cost:
- Action + Bonus action + Superiority Die
- Details:
- Range: 9 m / 30 ft
Condition: Onus of Battle
Duration: 3 turns
Affected entity can immediately use a Reaction to make a weapon attack.