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Phantasmal Force: Difference between revisions

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| ritual =
| ritual =
| classes = Bard, Sorcerer, Wizard
| classes = Bard, Sorcerer, Wizard
| class learns at level 3 = Bard, Sorcerer, Wizard, The Great Old One, Archfey
| class learns at level 3 = Bard, Sorcerer, Wizard, The Great Old One, The Archfey
| class learns at level 7 = Arcane Trickster,
| class learns at level 7 = Arcane Trickster,
| class learns at level 8 = Eldritch Knight
| class learns at level 8 = Eldritch Knight
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| condition duration = 10
| condition duration = 10
| condition save = Intelligence
| condition save = Intelligence
| condition dc = caster
| area =
| area =
| area category =
| area category =

Latest revision as of 15:41, 30 July 2024

Phantasmal Force.webp

Phantasmal Force is a level 2 illusion spell. This spell allows spellcasters to flood a target creature's mind with an illusion of the last thing that attacked it, dealing 1d6Damage TypesPsychic damage per turn, changing to the last type of damage inflicted upon the target.

Description

Deal damage to a creature each turn. The type of damage changes to the last type of damage the creature suffered.

Properties

Cost
Action + Level 2 Spell Slot
Details
INT Save
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Phantasmal Force

Phantasmal Force Phantasmal Force

Duration: 10 turns

Spell save DC  Intelligence saving throw

Haunted by an echo of the last thing that attacked them.

  • Takes 1d6Damage TypesPsychic damage each turn.
  • When the target takes damage from another source, Phantasmal Force changes to that damage type.
  • At the end of each turn, the target makes an Intelligence saving throw. On a success, the condition ends.

How to learn

Classes:

External Links[edit | edit source]