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One with the Shadows (Condition): Difference between revisions
HiddenDragon (talk | contribs) (Created page with "{{ConditionPage | effects = * Affected entity is invisible. It has {{Advantage}} on Attack Rolls and imposes {{Disadvantage}} on enemy Attack Rolls. Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage. }}") |
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* Affected entity is invisible. It has {{Advantage}} on [[Attack Roll]]s and imposes {{Disadvantage}} on enemy Attack Rolls. | * Affected entity is invisible. It has {{Advantage}} on [[Attack Roll]]s and imposes {{Disadvantage}} on enemy Attack Rolls. | ||
Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage. | {{Prereq|Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.}} | ||
| stack id = INVISIBILITY | |||
| stack priority = 2 | |||
| status groups = SG_Invisible, SG_RemoveOnRespec | |||
| properties = UnavailableInActiveRoll, ExcludeFromPortraitRendering | |||
| notes = * Flying (as a partial-illithid) will not remove invisibility. | |||
}} | }} |
Latest revision as of 18:02, 6 August 2024
- Affected entity is invisible. It has Advantage on Attack Rolls and imposes Disadvantage on enemy Attack Rolls.
Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage.
Properties
INVISIBILITY
SG_Invisible, SG_RemoveOnRespec
:: 2 :
Notes
- Flying (as a partial-illithid) will not remove invisibility.
Conditions with the same stack ID
Conditions with the stack ID INVISIBILITY
, only one of these can be applied at the same time:
Condition | Effects |
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Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage. |
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Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage. |
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Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged. |
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Invisibility ends early if the invisible entity moves, attacks, casts another spell, takes an action, or takes damage. |
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Invisibility ends early if the invisible entity attacks, casts another spell, takes an action, or takes damage. |