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Melf's Acid Arrow: Difference between revisions

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|condition = Melf's Acid Arrow
|condition = Melf's Acid Arrow
|condition duration = 1
|condition duration = 1
|area = Acid (surface)
|area = Acid
|area range m = 2
|area range m = 2
|area range ft = 7
|area range ft = 7

Latest revision as of 21:29, 24 October 2024

Melf's Acid Arrow.webp

Melf's Acid Arrow is a level 2 evocation spell. This spell allows spellcasters to shoot a magical arrow that deals Acid damage to a target on impact and at the end of its next turn.

Description

Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn.

If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.

Properties

Cost
Action + Level 2 Spell Slot
Damage
D4 Acid.png 4d4 (4~16) Damage TypesAcid
Details
Attack roll
 Range: 18 m / 60 ft
Creates Area: Acid

At higher levels

Upcast: Casting this spell at a higher level deals an extra 2d4Damage TypesAcid damage (1d4Damage TypesAcid on impact and at the end of target's turn) for each Spell Slot Level above 2nd.

Condition: Melf's Acid Arrow

Melf's Acid Arrow Melf's Acid Arrow

Duration: 1 turn

  • Affected entity takes 2d4Damage TypesAcid damage at the end of their turn.

Area: Acid

Acid Acid

AoE: 2 m / 7 ft (UNKNOWN SHAPE)

Reduces Armour Class Armour Class by 2.

Type: Surface

Condition: Acid

Acid Acid

How to learn

Classes:

Granted by the following items:

Notes

The incantation for Melf's Acid Arrow is Dissolvē, the Latin command "dissolve!"

Visuals

External Links[edit | edit source]