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The Deathstalker Mantle: Difference between revisions

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| controller icon = The Deathstalker Mantle Unfaded.png
| controller icon = The Deathstalker Mantle Unfaded.png
| icon = The Deathstalker Mantle Unfaded Icon.png
| icon = The Deathstalker Mantle Unfaded Icon.png
| description = {{rare|The Deathstalker Mantle}} is a rare [[Cloak]] that turns the wearer {{Cond|Invisible}} for 2 turns after killing an enemy.
| description = {{rare|The Deathstalker Mantle}} is a rare [[Cloak]] that turns the wearer [[Invisible (Condition)|Invisible]] for 2 turns after killing an enemy.
| quote = Let hill and hollow be a door<br>To screams that last forevermore
| quote = Let hill and hollow be a door<br>To screams that last forevermore
| type = Cloaks <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->
| type = Cloaks <!-- Item type. Choose one of: Clothing, Light Armour, Medium Armour, Heavy Armour, Shields, Amulets, Belts, Boots, Cloaks, Gloves, Helmets, Rings -->

Revision as of 17:36, 25 October 2024

The Deathstalker Mantle image

The Deathstalker Mantle is a rare Cloak that turns the wearer Invisible for 2 turns after killing an enemy.

Description Icon.png

Let hill and hollow be a door
To screams that last forevermore

Properties

  • Cloaks Cloaks
  • Rarity: Rare
  •  Weight: 0.5 kg / 1 lb
  • Price: 190 gp
  • UID UNI_DarkUrge_Bhaal_Cloak
    UUID dff731f7-d6da-403d-80cf-7f3d9cc7345b

Special

The wearer of this item gains:

The Shadow Itself
Once per turn when you kill an enemy, shroud yourself in primaeval darkness to become Invisible Invisible for 2 turns.

Where to find

Notes

  • The Shadow Itself only triggers if you kill an enemy directly. Indirect kills, such as attacking an incendiary barrel that then burns a nearby enemy to death, do not count.
  • If a "homing" weapon such as Returning Pike deals the killing blow to an enemy, then the weapon's return animation will cause the invisibility to end early.

Bugs

  • There is a bug with the illithid power Cull the Weak Cull the Weak. If the equipping character has the passive feature activated and kills a target, the effect won't activate (or immediately gets canceled).

Gallery