Evard's Black Tentacles: Difference between revisions
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| level = 4 | | level = 4 | ||
| school = Conjuration | | school = Conjuration | ||
| classes = Wizard, | | classes = Wizard, Great Old One | ||
| class learns at level 7 = Wizard, Great Old One | | class learns at level 7 = Wizard, Great Old One | ||
| summary = Summons tentacles in an area that make it difficult to move and harm creatures. | | summary = Summons tentacles in an area that make it difficult to move and harm creatures. |
Revision as of 05:23, 5 August 2023
Evard's Black Tentacles is a level 4 conjuration spell. Summons tentacles in an area that make it difficult to move and harm creatures.
Description
- Tentacles sprout from the ground, turning the area into Smothering creatures within. , attacking and
Properties
- Damage
- 3d6 (3~18) Bludgeoning damage (Strength save to negate)
- Details
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
- Creates Area: Evard's Black Tentacles
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Evard's Black Tentacles
How to learn
Classes:
- Class Level 7: Wizard , and Great Old One Warlock