The Real Sparky Sparkswall: Difference between revisions
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(AC bonus was reduced in full release, 3->2) |
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| proficiency = Shields <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | | proficiency = Shields <!-- Leave EMPTY if no proficiency needed, otherwise choose from: Light Armour, Medium Armour, Heavy Armour, Shields --> | ||
| armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | | armour class = <!-- Leave EMPTY for non-Armour, otherwise: the Armour Class value displayed on the armour's tooltip. --> | ||
| armour class bonus = + | | armour class bonus = +2 <!-- Leave EMPTY for non-Shields, otherwise: the bonus to AC granted by wearing this item, e.g.: +2, +3, +4 --> | ||
| enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
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Obtained from a locked and trapped chest in [[Grymforge]] (X:-695 Y:420). | Obtained from a locked and trapped chest in [[Grymforge]] (X:-695 Y:420). | ||
}} | }} | ||
== Notes and Trivia == | |||
* In Early Access, this shield's armour class bonus was +3. | |||
[[Category:Sparkstruck Equipment]] | [[Category:Sparkstruck Equipment]] |
Revision as of 00:54, 7 August 2023
The Real Sparky Sparkswall is an uncommon Shield that allows the wearer to create a Lightning Aura.
'Is there anything as beautiful as lightning striking all around you?' Yrre the Sparkstruck said, letting lightning strike all around them.
Properties
Special
The wearer of this item gains:
- Lightning Aura: Release a blast of electricity. Consume 4 Lightning Charges to create a Lightning Aura. The initial blast Jolts nearby enemies and possibly deals 1d6Lightning damage.
Action + 4 Lightning Charges
- Range:
6m / 20ft
- Saving Throw:
Dexterity
- Duration:
3 turns
- Recharge: Long Rest
Lightning Aura lasts for 3 turns and applies the Jolted condition to all enemies in the radius.
- Jolted (Condition): Takes 1d4Lightning damage each turn and can't take Reactions. Removed upon leaving the Lightning Aura.
Where to find
Obtained from a locked and trapped chest in Grymforge (X:-695 Y:420).
Notes and Trivia
- In Early Access, this shield's armour class bonus was +3.