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Faithbreaker: Difference between revisions
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m (We are currently in the process of tinkering with the cargo templates, it used to show the special actions before hm. For the time being the special action has to be in the designated field, I'll see what can be done. Thanks!) |
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{{WeaponPage | {{WeaponPage | ||
| image = Faithbreaker Icon.png | | image = Faithbreaker Icon.png | ||
| controller icon = Faithbreaker Unfaded.png | |||
| icon = Faithbreaker Unfaded Icon.png | | icon = Faithbreaker Unfaded Icon.png | ||
| description = | | description = {{uncommon|Faithbreaker}} is an uncommon +1 [[Warhammers|Warhammer]] that grants the [[Absolute Power]] weapon action, which deals additional {{DamageColor|Force|Force}} damage and possibly pushes them back. | ||
| quote = A hand-like brand stamped into the leather handle obscures the notches that would normally signify a hobgoblin's rank. | | quote = A hand-like brand stamped into the leather handle obscures the notches that would normally signify a hobgoblin's rank. | ||
| category = martial <!-- martial or simple --> | | category = martial <!-- martial or simple --> | ||
Line 16: | Line 16: | ||
| extra damage = <!-- Same format as regular damage but with type directly on the same line. --> | | extra damage = <!-- Same format as regular damage but with type directly on the same line. --> | ||
| range m = <!-- EMPTY if melee, otherwise range in metric. --> | | range m = <!-- EMPTY if melee, otherwise range in metric. --> | ||
| range ft = <!-- EMPTY if melee, otherwise range in feet. --> | | range ft = <!-- EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | ||
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | | ammunition = | ||
| ammunition = | | finesse = | ||
| finesse = | | heavy = | ||
| heavy = | | light = | ||
| light = | | loading = | ||
| loading = | | reach = | ||
| reach = | | thrown = | ||
| thrown = | | can't dual wield = | ||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 2.7 | | weight kg = 2.7 | ||
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| uid = GOB_GoblinKing_Warhammer | | uid = GOB_GoblinKing_Warhammer | ||
| uuid = 37a29c63-3fcd-43bd-8021-c363dcc852bc | | uuid = 37a29c63-3fcd-43bd-8021-c363dcc852bc | ||
| weapon actions = Backbreaker, Concussive Smash, Weakening Strike | | weapon actions = Backbreaker, Concussive Smash, Weakening Strike | ||
| where to find = | | special weapon actions = Absolute Power | ||
Dropped by [[Dror Ragzlin]] | | where to find = Dropped by [[Dror Ragzlin]] | ||
| where to find location = Shattered Sanctum | |||
| where to find x = 297 | |||
| where to find y = 40 | |||
| notes = *The [[Absolute Power]] weapon action granted by this weapon also adds your strength modifier to its damage a second time. | |||
}} | }} | ||
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== External links == | == External links == | ||
* {{FRWiki|Faithbreaker|long}} | * {{FRWiki|Faithbreaker|long}} | ||
[[Category:Sources of Bludgeoning damage]] | |||
[[Category:Sources of Force damage]] |
Latest revision as of 12:17, 19 November 2024
Faithbreaker is an uncommon +1 Warhammer that grants the Absolute Power weapon action, which deals additional Force damage and possibly pushes them back.
A hand-like brand stamped into the leather handle obscures the notches that would normally signify a hobgoblin's rank.
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength modifier Bludgeoning
- Two-handed damage
- 1d10 + 1 (2~11) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 300 gp
-
UID
GOB_GoblinKing_WarhammerUUID
37a29c63-3fcd-43bd-8021-c363dcc852bc
Weapon actions
If you have proficiency, equip in main hand to gain:
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
Special weapon actions
This weapon also grants the following:
- Absolute Power ()
A surge of Divine energy accompanies your swing. It deals an additional 1d6Force damage and possibly pushes your target back 5 m / 17 ft.
Where to find
- Shattered Sanctum X: 297 Y: 40: Dropped by Dror Ragzlin
Notes
- The Absolute Power weapon action granted by this weapon also adds your strength modifier to its damage a second time.