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The '''Adamantine Mace''' is a rare [[Mace]] that can be forged in the [[Adamantine Forge]].
{{WeaponPage
| image = Adamantine Mace Icon.png
| controller icon = Adamantine Mace Unfaded.png
| icon = Adamantine Mace Unfaded Icon.png
| description = {{rare|Adamantine Mace}} is a rare +1 [[Maces|Mace]] that automatically critical hits objects and ignores [[Resistance]] to {{DamageColor|Bludgeoning|Bludgeoning}} damage.
| quote = A nimble mace, heavy with the promise of broken bones.
| category = simple
| melee or ranged = melee
| enchantment = +1
| handedness = one-handed
| type = Maces
| rarity = rare
| damage = 1d6 + 1
| damage type = Bludgeoning
| versatile damage =
| extra damage =
| range m =
| range ft =
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| weight kg = 1.9
| weight lb = 3.6
| price = 190
| uid = WPN_HUM_Mace_Adamantine_A
| uuid = df08ec01-52f0-4fdf-b5e7-4fa0970a480a
| passives = Diamondsbane, Lethal Weapon (Bludgeoning)
| special =
| weapon actions = Concussive Smash
| where to find = Forged with a {{SmRarityItem|Mace Mould}} and {{SmRarityItem|Mithral Ore}}
| where to find location = Adamantine Forge
| where to find x = -558
| where to find y = 230
| notes = * The Lethal Weapon passive applies to [[Unarmed Strike|unarmed strikes]] made while it is equipped. The game does not allow most characters to make unarmed strikes while a melee weapon is equipped, but [[Monk|Monks]] can do this.
}}


[[Category:Adamantine Equipment]]
==Gallery==
 
<gallery heights="300px" mode="packed">
=== Description ===
File:Adamantine Mace ingame.png|Appearance in game
 
</gallery>
A nimble mace, heavy with the promise of broken bones.
[[Category:Adamantine equipment]]
 
[[Category:Sources of Bludgeoning damage]]
=== Properties ===
 
* [[Melee Weapon]]
* 1d6 [[Bludgeoning]] (one-handed)
* [[Range]]: 1.5m / 5ft
* [[Dippable]]
* Weight: 1.8kg / 3.6lbs
* Price: 700gp
 
=== Special ===
 
* Swift Hitter: Your weapon hits hard enough to send your target [[Reeling]] for 1 turn.
 
=== Actions ===
 
* [[Concussive Smash]]

Latest revision as of 15:37, 8 December 2024

Adamantine Mace image

Adamantine Mace is a rare +1 Mace that automatically critical hits objects and ignores Resistance to Bludgeoning damage.

Description Icon.png

A nimble mace, heavy with the promise of broken bones.

Properties

Damage
D6 Bludgeoning.png 1d6 + 1 (2~7) + Strength modifier Damage TypesBludgeoning
Details
Maces Maces
Rarity: Rare
Enchantment: + 1
 One-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.9 kg / 3.8 lb
Price: 190 gp
UID WPN_HUM_Mace_Adamantine_A
UUID df08ec01-52f0-4fdf-b5e7-4fa0970a480a

Special

The holder of this item gains:

Diamondsbane
If an adamantine weapon hits an object, the hit is always critical.
Lethal Weapon
This weapon ignores resistance to Damage TypesBludgeoning damage.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Where to find

Notes

  • The Lethal Weapon passive applies to unarmed strikes made while it is equipped. The game does not allow most characters to make unarmed strikes while a melee weapon is equipped, but Monks can do this.

Gallery[edit | edit source]