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Defiled Temple: Difference between revisions
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::{{SmIconLink|Exit Map Icon.png|Shattered Sanctum|Door}} {{Coords|405|30}} | ::{{SmIconLink|Exit Map Icon.png|Shattered Sanctum|Door}} {{Coords|405|30}} | ||
::{{SmIconLink|Exit Map Icon.png|Shattered Sanctum|Cave Exit}} {{Coords|413|70}} | ::{{SmIconLink|Exit Map Icon.png|Shattered Sanctum|Cave Exit}} {{Coords|413|70}} | ||
:{{SmallIcon|Location Map Icon.png}}[[Goblin Camp]] | :{{SmallIcon|Location H Map Icon.png}}[[Goblin Camp]] | ||
:{{SmallIcon|Location Map Icon.png}}[[Worg Pens]] | :{{SmallIcon|Location H Map Icon.png}}[[Worg Pens]] | ||
== Points of Interest == | == Points of Interest == |
Revision as of 17:08, 6 September 2023
The Defiled Temple (also known as The Temple of Selûne) is a Location in Chapter One. It can be reached from the Shattered Sanctum and serves as one of the entrances to the Underdark.
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Area Information
The Defiled Temple can be entered from a door in Gut's chambers in the Shattered Sanctum X: 253 Y: -7. This area is one of several ways to enter the Underdark.
Polma, Gut's bodyguard, guards this location.
Moon Tile Puzzle
A long descent down into the Underdark can be revealed by solving a puzzle in this room. In the northeastern section of the Defiled Temple is a room with four tiles in the center. The puzzle is solved by rotating the tiles such that the full moon icons are all on the northern-most tile, the half-moons are on the outer west and east tiles, and the empty moon icons are all on the southern-most tile.
- The puzzle can be solved by interacting with the tiles in the following sequence: (note that this is only one of many possible solutions)
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
- North
- West
- East
- East
- South
- South
- South
- West
- West
- East
- East
- West
- North
- West
- North
- North
- North
- West
- West
- West
- East
- North
- North
- North
- East
- East
- East
- North
- East
- Alternatively, there is a hidden lever in the north part of this room, near a set of stairs, that can be revealed with a Perception check X: 442 Y: 64. This lever can be Lockpicked to bypass the puzzle and open the way.
Related Quests
Related Locations
Regional Locations
- X: 405 Y: 30
- X: 413 Y: 70
- Goblin Camp
- Worg Pens
Points of Interest
- Four Stone Discs X: 436 Y: 55
Spoiler warning! This section reveals details about the story of Baldur's Gate 3.
Notable NPCs
Notable Loot
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: