Sword of Justice: Difference between revisions

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| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! -->
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 2d6 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 2d6 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->

Revision as of 22:09, 8 September 2023

Template:Up to date

Sword of Justice image

Sword of Justice is an uncommon Greatsword that grants its wielder the Shield of Faith spell as a weapon action.

Description Icon.png
The words 'Deliverance. Justice. Vengeance.' are engraved on the base of this sword. They echo in your mind.

Properties

Damage
D6 Slashing.png 2d6 + 1 (3~13) + Strength modifier Damage TypesSlashing damage
Details
Greatswords Greatswords
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: 130 gp

Special

The holder of this item gains:

  • Tyr's Protection: Surround a creature with a shimmering field of magic that increases its Armour Class by 2. Spell ends when the Sword of Justice is unequipped.
    • Applies Shield of Faith Shield of Faith to a creature within range.
    •  Range: 18 m / 60 ft
    • Concentration: Concentration Icons.png Required
Shield of Faith Shield of Faith

Duration: Until Long rest

Receives +2 bonus to Armour Class Armour Class.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Pommel Strike Pommel Strike ()
    Make a non-lethal attack against an enemy and possibly Daze Daze them.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleed Bleed.
  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find

Looted from Anders in the Risen Road Toll House X: 110 Y: 560 or given as a reward for killing Karlach in Hunt the Devil.

Gallery