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Anders
Anders is a human former paladin of during Act One. He is hunting for with his companions along the Risen Road.
“We are paladins of Tyr, Lord of Justice. He sent us after an infernal being, straight out of the Nine Hells, hiding in the form of a one-horned tiefling.„
Involvement[edit | edit source]
Act One[edit | edit source]
Anders, , , and an deceased fourth companion are in the Risen Road Toll House.[1] If spoken to, Anders tells the party that the Toll House is safe under Tyr's protection. He explains that they are hunting a dangerous one-horned devil responsible for slaughtering refugees, who takes the form of a . He requests aid from the party in hunting the devil, initiating the quest .
The party can discover the "Tyrran's" ruse through a number of methods, including passing a DC 15 Religion check when interacting with Anders, challenging him to recite a creed as a of Tyr, or speaking to the corpse of the unnamed companion in the next room via . It is revealed that he is a fallen paladin of Tyr pacted with the Archdevil .[2]
If the party bring Karlach's Head to Anders, he rewards them with his Sword of Justice. Otherwise, a fight breaks out, and the sword can be looted from his body. Killing Anders grants the inspiration to party members with the background, which includes , if present.
Companion approval[edit | edit source]
If the party meet Anders before speaking with Karlach:
- Let me help, I can help you hunt down this monster. +1 -1
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Allies[edit | edit source]
Encounter details[edit | edit source]
Anders can be a dangerous opponent for early game parties. Using and , he can deal enough damage to easily kill a party member in one turn.
He is also less susceptible to common crowd control spells like and due to his proficiency in Wisdom Saving throws and .
Tactics[edit | edit source]
It may be helpful to view fighting Anders as a damage race. Attempts to slow him down will likely fail due to his high saving throws, so it is recommended to deal as much damage as quickly as possible. Once dead, neither Cyrel nor Trynn are difficult in combat due to their low damage.
The party can also begin the battle by ambushing Cyrel when she periodically walks outside onto the balcony. A successful can push her off the cliff and kill her instantly, reducing the difficulty of the fight.
Loot[edit | edit source]
Related quests[edit | edit source]
Idle banter[edit | edit source]
Anders will occasionally chat with :
- Anders
- Cut it out. There's worse than gnolls out there.
- Trynn
- Nothing we need to worry about.
- Anders
- How about a dragon? Would that worry you?
- Trynn
- I'd give it a bloody good fight, that's for sure.
- Anders
- Ha! Only thing you'd give a dragon is bad gas.
Gallery[edit | edit source]
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Model
Notes and references[edit | edit source]
- ↑ In the Early Access version of the game, they had another companion named . He was removed in the Release version.
- ↑ In the Early Access version of the game, Anders revealed through dialogue that in exchange for power, Zariel demanded either Anders' soul or the head of an Avernus escapee, Karlach. As this dialogue is not present in the finished game, and the fourth companion says he's been sworn to Zariel so long he can't remember why, this should be considered cut content.
External links[edit | edit source]
- Anders on the Forgotten Realms Wiki



