Halberd of Vigilance: Difference between revisions

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{{ up to date | 2023-10-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Halberd PlusTwo Icon.png
| image = Halberd PlusTwo Icon.png <!-- A high-res image of the item. -->
| description = {{very rare|Halberd of Vigilance}} is a very rare +2 [[Halberd]] that deals additional {{DamageColor|Force|Force}} damage, gives a +1 bonus to [[Initiative]], grants [[Advantage]] on [[Perception]] checks, and grants [[Advantage]] on reactionary attacks. <!-- Optional description.  Nonmagical and +1/+2/etc. will be auto-generated, so leave empty for those.  Others will also have a sensible default description generated, so strictly speaking you can always leave this empty, but for weapons with special properties, you might want to instead provide a short description of what makes the weapon noteworthy. -->
| description = {{Very rare|Halberd of Vigilance}} is a very rare [[Halberds|Halberd]] that deals additional {{DamageText||Force}} damage, gives a bonus to [[Initiative]], and grants {{Advantage}} on [[Perception]] checks and {{action|Reaction}}s.
| quote = A variant of this halberd's design was thrown out in the early stages of development by its forgemaster. This was because the halberd kept expressing itself. 'ALARM!' it would shriek in peril. 'POTENCY FILLS ME LIKE A SONG OF HOPE!' it roared in triumph.
| seo description = Halberd of Vigilance is a very rare Halberd that deals additional Force damage, gives a bonus to Initiative, and grants Advantage on Perception Checks and Reactions.
| category = martial <!-- martial or simple -->
| quote = <!-- In-game tooltip quote. -->
| melee or ranged = melee <!-- melee or ranged, duh -->
A variant of this halberd's design was thrown out in the early stages of development by its forgemaster. This was because the halberd kept expressing itself. 'ALARM!' it would shriek in peril. 'POTENCY FILLS ME LIKE A SONG OF HOPE!' it roared in triumph.
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| category = martial <!-- "martial" or "simple" -->
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural. -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| rarity = very rare
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| enchantment = +2
| type = Halberds <!-- One of [[Category:Weapon Types]]. Always plural! -->
| damage = 1d10 + 2 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| rarity = very rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = 1d4 Force <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = 1d4 Force <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in meters. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise this is the range in feet. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =  
| finesse =
| heavy = yes
| heavy =
| light =  
| light =
| loading =  
| loading =
| reach = yes
| reach = yes
| thrown =
| thrown =  
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 2.7 <!-- The weight in kg. -->
| weight lb = 5.4
| weight lb = 5.4 <!-- The weight in in lb. -->
| price = 960
| price = 960 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
<!-- Common actions you get when you have proficiency and wield the weapon in your main-hand. -->
| uid = MAG_PoR_OfVigilance_Halberd
| weapon actions = Rush Attack, Lacerate, Cleave
| weapon actions = Rush Attack, Lacerate, Cleave <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
*'''Sentinel Weapon:''' Gain a +1 bonus to [[initiative]] rolls and {{Advantage}} on [[Perception]] [[Ability Check]]s.  
*'''Sentinel Weapon:''' Gain a +1 bonus to [[Initiative]] rolls and {{Advantage}} on [[Perception]] [[Ability Check]]s.  
*'''Adroit Reflexes:''' When you make an [[Attack Roll]] as a [[reaction]], you make it with {{Advantage}}.  
*'''Adroit Reflexes:''' When you make an {{Attack Roll}} as a {{action|Reaction}}, you make it with {{Advantage}}.  
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
* Sold by [[Lann Tarv]] in the [[Moonrise Towers, Main Floor|Main Floor]] of [[Moonrise Towers]].
* This weapon can be bought from these traders:
** [[Lann Tarv]] on the ground floor of [[Moonrise Towers]] {{Coords|-164|-167}}
| notes =
*UUID: 187691ba-7027-49a8-ba74-d0dc5cafbe12
}}
}}
==Gallery==
==Gallery==
<gallery heights="300px" mode="packed">
<gallery heights="300px" mode="packed">
File:Halberd of Vigilance ingame.png|Appearance in game
File:Halberd of Vigilance ingame.png|Appearance in game
</gallery>
</gallery>

Revision as of 19:36, 3 October 2023

Template:Up to date

Halberd of Vigilance image

Halberd of Vigilance is a very rare Halberd that deals additional Damage TypesForce damage, gives a bonus to Initiative, and grants Advantage Icon.png Advantage on Perception checks and Reactions.

Description Icon.png
A variant of this halberd's design was thrown out in the early stages of development by its forgemaster. This was because the halberd kept expressing itself. 'ALARM!' it would shriek in peril. 'POTENCY FILLS ME LIKE A SONG OF HOPE!' it roared in triumph.

Properties

Damage
D10 Slashing.png 1d10 + 2 (3~12) + Strength modifier Damage TypesSlashing damage
Extra damage
D4 Force.png 1d4 (1~4) Damage TypesForce damage
Details
Halberds Halberds
Rarity: Very Rare
Enchantment: + 2
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 960 gp
UID MAG_PoR_OfVigilance_Halberd

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

  • Rush Attack Rush Attack ()
    Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.
  • Lacerate Lacerate ()
    Slash at your target's vital points to make it Bleed Bleed.
  • Cleave Cleave ()
    Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find

Notes

  • UUID: 187691ba-7027-49a8-ba74-d0dc5cafbe12

Gallery