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Mage Hand: Difference between revisions
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m (Added Magic Initiate: Warlock to How to learn section) |
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| race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling | | race learns at level 1 = High Elf, High Half-Elf, Githyanki, Mephistopheles Tiefling | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Warlock | | granted by feats = Magic Initiate: Wizard, Magic Initiate: Warlock, Magic Initiate: Sorcerer | ||
| summary = It conjures a spectral hand that can interact with objects. | | summary = It conjures a spectral hand that can interact with objects. | ||
| description = Create a spectral hand that can manipulate and interact with objects. | | description = Create a spectral hand that can manipulate and interact with objects. |
Revision as of 10:41, 13 October 2023
Mage Hand is a cantrip (Conjuration). It conjures a spectral hand that can interact with objects.
Description
Create a spectral hand that can manipulate and interact with objects.
Duration: 10 turns.
This cantrip can only be cast once per short rest.
Properties
- Details
- Range: 18 m / 60 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 3: Arcane Trickster, and Eldritch Knight
Races:
- Character level 1: High Elf, High Half-Elf, Githyanki, and Mephistopheles Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Notes
- Githyanki and Arcane Tricksters can cast a special version of Mage Hand that is invisible.
External Links
- Mage hand on the Forgotten Realms Wiki