Multiattack (Flesh): Difference between revisions

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(Created page with "{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | summary = '''Multiattack''' is a Flesh Action that allows him to hit an enemy very hard, twice. | description = Aim multiple attacks at a target. If you have gone {{Cond|Berserk}}, the target is also knocked {{Cond|Prone}} {{Prereq|The target must be {{Cond|Paralysed}}, or the flesh golem must be Berserk.}} | image = Multiattack Earth.webp | cost = action | damage =...")
 
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{{Prereq|The target must be {{Cond|Paralysed}}, or the flesh golem must be Berserk.}}
{{Prereq|The target must be {{Cond|Paralysed}}, or the flesh golem must be Berserk.}}
| image = Multiattack Earth.webp
| image = Multiattack_Earth_Elemental.webp
| cost = action
| cost = action
| damage = amount:4d8, type:Bludgeoning, mod:Strength
| damage = amount:4d8, type:Bludgeoning, mod:Strength

Revision as of 22:12, 15 October 2023

Template:Up to date
Multiattack Earth Elemental.webp

Multiattack is a Flesh Action that allows him to hit an enemy very hard, twice.

Description

Aim multiple attacks at a target. If you have gone Berserk Berserk, the target is also knocked Prone Prone

The target must be Paralysed Paralysed, or the flesh golem must be Berserk.

Properties

Cost:
Action
Damage:
D8 Bludgeoning.png 4d8 (4~32) + Strength modifier Damage TypesBludgeoning damage
+
D8 Bludgeoning.png 4d8 (4~32) + Strength modifier Damage TypesBludgeoning damage
Details:
Attack roll
 Melee: 1.5 m / 5  ft

Condition: Prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Used by creatures: Flesh