Druids' Chambers: Difference between revisions

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(Adjusted layout, added story interactions w/ spoiler)
(→‎Story Interactions: Updated notes on Cauldron of Boiling Theriac no longer being used as of Patch #1 https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=886485&#Post886485)
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[[Category:Locations]][[Category:Chapter One Locations]]
[[File:Druids Chambers.png|thumb|Druid's Quarters]]
[[File:Druids Chambers.png|thumb|Druid's Quarters]]


The '''Druid's Chambers''' is a [[Location]] contained within the [[Druid Grove]] in [[Chapter One]].
The '''Druids' Chambers''' is a [[Location]] contained within the [[Druid Grove]] in [[Chapter One]].


==Access==
==Access==
Main entry to the '''Druid's Chambers''' is through a door in the [[Emerald Grove]] at X:-448 Y:-13.  
Main entry to the Druids' Chambers is through a door in the [[Emerald Grove]] at X:-448 Y:-13, and may be exited via the [[Enclave Library]] and [[Underground Passage]].  


==Story Interactions==
==Story Interactions==
{{Verify}}{{SpoilerBox|
{{Verify}}{{SpoilerBox|
*Upon entering for the first time, the characters may speak with Nettie, who is tending to an exhausted bird.
*Upon entering for the first time, the characters may speak with Nettie, who is tending to an exhausted bird.
*A [[Cauldron of Boiling Theriac]] may be used for quest-related crafting.}}
*A [[Cauldron of Boiling Theriac]] may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9.}}


==Notable Characters==
==Notable Characters==
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==Notable Loot==
==Notable Loot==
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:  
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:  
*[[Elixir of Sylvanus]]
*[[Elixir of Silvanus]]


==Hidden Treasure==
==Hidden Treasure==
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[[Category:Locations]]
[[Category:Locations]]
[[Category:Chapter One Locations]]
[[Category:Act One Locations]]
[[Category:Locations in Druid Grove]]
[[Category:Locations in Druid Grove]]

Revision as of 13:49, 18 October 2023

Druid's Quarters

The Druids' Chambers is a Location contained within the Druid Grove in Chapter One.

Access

Main entry to the Druids' Chambers is through a door in the Emerald Grove at X:-448 Y:-13, and may be exited via the Enclave Library and Underground Passage.

Story Interactions

[Needs Verification]

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

  • Upon entering for the first time, the characters may speak with Nettie, who is tending to an exhausted bird.
  • A Cauldron of Boiling Theriac may be used for quest-related crafting. Prior to Patch #1, this could be interacted with to create an antidote to cure the Death's Door condition given by Nettie. Does not seem to be usable as of Hotfix #9.

Notable Characters

Related Quests

Notable Loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Hidden Treasure

  • (Contribute to the wiki if you are aware of any Hidden Treasure in this location.)