Death Shepherd: Difference between revisions

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{{PageSeo
{{PageSeo
| description = Death Shepherd is an Undead creature in Baldur's Gate 3.
| description = Death Shepherd is an Undead creature in Baldur's Gate 3.
Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
}}
}}
{{Infobox character
{{Infobox creature
 
| name = Death Shepherd
| name = Death Shepherd
| image = Death Shepherd Model.png
| image = Death Shepherd Model.png
| race = [[Skeleton]]
| race = [[Skeleton]]
| level = 6
| level = 6
| modules =
{{Infobox statistics
| child = yes
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
| hit_points = 42
| e hp = 29
| hit_points_tactician = 54
| hp = 42
| armour_class = 16
| t hp = 54
| movement_speed_meters = 9
| ac = 16
| movement_speed_feet = 30
| movement m = 9
| weight_kg = 80
| weight kg = 80
| weight_lb = 160
| hiddenlevel = 6
| str = 14
| str = 14
| dex = 12
| dex = 12
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| wis = 14
| wis = 14
| cha = 5
| cha = 5
| resistant1 = Bludgeoning
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| resistant2 = Piercing
| conditions = Undead Ward Aura, Necrotic Veil
| resistant3 = Slashing
| passives = Opportunity Attack, Silent
| immune1 = Poison
 
| condition1_name = Undead Ward Aura
| condition1_description = Nearby allied undead are resistant to bludgeoning, slashing, and piercing damage.
| condition2_name = Necrotic Veil
| condition2_description = Gains 20 temporary hitpoints, immunity to turn undead, and resistance to all damage except radiant.
 
| feature1_name = Opportunity Attack
| feature1_description = Automatically attack an enemy moving out of your reach. 
| feature2_name = Silent
| feature2_description = Cannot speak or cast spells with a verbal component.
}}
}}
}}
'''Death Shepherd''' is an Undead creature in Baldur's Gate 3.


Death Shepherd is an Undead creature in Baldur's Gate 3.
Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.


Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
==Spells and Abilities==
==Spells and Abilities==
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Main Hand Attack|item=Greatsword}}
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* {{FRWiki|Death shepherd|long}}
* {{FRWiki|Death shepherd|long}}


[[Category: Undead]]
{{Creatures}}
{{NavCreatures}}
[[Category:Undead]]
[[Category:Skeletons]]

Latest revision as of 08:13, 17 June 2024

Two can be found leading a swarm of ghouls along the Rosymorn Monastery Trail, and another appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell can appear in the Lower City Graveyard if the player chooses to help Nina Dortmell resurrect him.

Death Shepherd is an Undead creature in Baldur's Gate 3.

Spells and Abilities[edit | edit source]

Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
D4 Necrotic.png 2d4 (2~8) Damage TypesNecrotic damage

Defile a target with Myrkul's decaying magic.
 Range: 18 m /  ft

Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft

Notes[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]