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Adamantine Mace: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
| image = Adamantine Mace Icon.png | | image = Adamantine Mace Icon.png | ||
| description = | | controller icon = Adamantine Mace Unfaded.png | ||
| icon = Adamantine Mace Unfaded Icon.png | |||
| description = {{rare|Adamantine Mace}} is a rare +1 [[Maces|Mace]] that automatically critical hits objects and ignores [[Resistance]] to {{DamageColor|Bludgeoning|Bludgeoning}} damage. | |||
| quote = A nimble mace, heavy with the promise of broken bones. | | quote = A nimble mace, heavy with the promise of broken bones. | ||
| category = simple | | category = simple | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = one-handed | | enchantment = +1 | ||
| type = Maces | | handedness = one-handed | ||
| rarity = rare | | type = Maces | ||
| rarity = rare | |||
| damage = 1d6 | | damage = 1d6 + 1 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
| versatile damage = | | versatile damage = | ||
| extra damage = | | extra damage = | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| ammunition = | |||
| ammunition = | | finesse = | ||
| finesse = | | heavy = | ||
| heavy = | | light = | ||
| light = | | loading = | ||
| loading = | | reach = | ||
| reach = | | thrown = | ||
| thrown = | | can't dual wield = | ||
| can't dual wield = | |||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.9 | | weight kg = 1.9 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = | | price = 190 | ||
| | | uid = WPN_HUM_Mace_Adamantine_A | ||
| uuid = df08ec01-52f0-4fdf-b5e7-4fa0970a480a | |||
| special = | | passives = Diamondsbane, Lethal Weapon (Bludgeoning) | ||
| special = | |||
| where to find = | | weapon actions = Concussive Smash | ||
The | | where to find = Forged with a {{SmRarityItem|Mace Mould}} and {{SmRarityItem|Mithral Ore}} | ||
| where to find location = Adamantine Forge | |||
| where to find x = -558 | |||
| where to find y = 230 | |||
| notes = * The Lethal Weapon passive applies to [[Unarmed Strike|unarmed strikes]] made while it is equipped. The game does not allow most characters to make unarmed strikes while a melee weapon is equipped, but [[Monk|Monks]] can do this. | |||
}} | }} | ||
[[Category:Adamantine | |||
==Gallery== | |||
<gallery heights="300px" mode="packed"> | |||
File:Adamantine Mace ingame.png|Appearance in game | |||
</gallery> | |||
[[Category:Adamantine equipment]] | |||
[[Category:Sources of Bludgeoning damage]] |
Latest revision as of 15:37, 8 December 2024
Adamantine Mace is a rare +1 Mace that automatically critical hits objects and ignores Resistance to Bludgeoning damage.
A nimble mace, heavy with the promise of broken bones.
Properties
- Damage
- 1d6 + 1 (2~7) + Strength modifier Bludgeoning
- Details
- Rarity: Rare
- Enchantment: + 1
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.9 kg / 3.8 lb
- Price: 190 gp
-
UID
WPN_HUM_Mace_Adamantine_AUUID
df08ec01-52f0-4fdf-b5e7-4fa0970a480a
Special
The holder of this item gains:
- Diamondsbane
- If an adamantine weapon hits an object, the hit is always critical.
- Lethal Weapon
- This weapon ignores resistance to Bludgeoning damage.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- Adamantine Forge X: -558 Y: 230: Forged with a Mace Mould and Mithral Ore
Notes
- The Lethal Weapon passive applies to unarmed strikes made while it is equipped. The game does not allow most characters to make unarmed strikes while a melee weapon is equipped, but Monks can do this.