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Grasping Vine: Difference between revisions
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{{ | {{hatnote|For the creature, see [[Grasping Vine (Creature)]].}} | ||
{{SpellPage | {{SpellPage | ||
| name = Grasping Vine | | name = Grasping Vine | ||
Line 17: | Line 16: | ||
{{Duration|10}} | {{Duration|10}} | ||
| cost = | | cost = bonus, spell4 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
Line 31: | Line 30: | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = | | range = | ||
| range m = 9 | | range m = 9 | ||
Line 41: | Line 40: | ||
| condition duration = | | condition duration = | ||
| condition save = | | condition save = | ||
| area = | | area = Twisting Vines | ||
| area range m = 3 | |||
| area range m = | |||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = 10 | ||
| higher levels = | | higher levels = | ||
| variants = | | variants = | ||
| video = | | video = | ||
| bugs = | |||
* When upcast, this spell requires an {{r|action}} instead of a {{r|bonus}}. This is likely a bug. | |||
}} | }} | ||
== External links == | == External links == | ||
* {{FRWiki|Grasping vine|long}} | * {{FRWiki|Grasping vine|long}} |
Latest revision as of 07:26, 4 May 2024
For the creature, see Grasping Vine (Creature).
Grasping Vine is a level 4 conjuration spell. This spell allows spellcasters to summon a Grasping Vine which can pull enemies toward itself.
Description
Summon a giant vine capable of dragging creatures toward itself.
Duration: 10 turns
Properties
- Cost
- Bonus action + Level 4 Spell Slot
- Details
- Range: 9 m / 30 ft
- Creates Area: Twisting Vines
At higher levels
Casting this spell at a higher level grants no additional benefit.
Area: Twisting Vines
Twisting Vines
Duration: 10 turns
AoE: 3 m / 10 ft (UNKNOWN SHAPE)
Difficult terrain - movement speed is halved and creatures may become Entangled. Entangled creatures cannot move.
- Type: Surface
Condition: Entangled
Spell save DC Strength saving throw
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws have Disadvantage.
Condition: Difficult Terrain: Vines
- Movement speed halved.
How to learn
Classes:
- Class Level 7: Druid, Nature Domain (Domain Spell), and Circle of the Land (Forest or Swamp)
Bugs
- When upcast, this spell requires an Action instead of a Bonus action. This is likely a bug.