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Bardic Inspiration: Difference between revisions

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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Confused with|Inspiration}}
{{Confused with|Inspiration}}
{{See also|Combat Inspiration|Improved Bardic Inspiration}}
{{ActionPage
{{ActionPage
| summary = '''Bardic Inspiration''' is a Class Feature of a {{Class|Bard}}. This ability allows a Bard to inspire their allies and influence the outcome of their rolls. The version at level 5 and onwards is called '''Improved Bardic Inspiration''' in the UI.  
| summary = '''Bardic Inspiration''' is a [[Bard]] passive feature and class action. This ability allows a Bard to inspire their allies and influence the outcome of their rolls. At level 5 and onwards this feature is replaced with '''Improved Bardic Inspiration''' in the UI.  
 
''See also: The {{Class|College of Valour}} enhancement [[Combat Inspiration]]''
<br>''See also: The {{Class|College of Swords}} enhancement [[Blade Flourish]]''
| description = Inspire an ally to go beyond their capabilities with your performance. They can add a {{InfoBlob|{{DieIcon|d6|Physical}}+1d6}} bonus to their next {{Attack Roll}}, {{Ability Check}}, or {{Saving Throw}}.
| description = Inspire an ally to go beyond their capabilities with your performance. They can add a {{InfoBlob|{{DieIcon|d6|Physical}}+1d6}} bonus to their next {{Attack Roll}}, {{Ability Check}}, or {{Saving Throw}}.
| image = Bardic Inspiration.webp
| image = Bardic Inspiration.webp
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| class learns at level 1 = Bard
| class learns at level 1 = Bard
| granted by feats =  
| granted by feats =  
| notes = Helping Alfira at the end of Act 2 allows the use of the unique Improved Bardic Inspiration class action once per long rest. This functions as normal Bardic Inspiration but uses a d12.
| notes = Helping [[Alfira]] at the end of Act 2 allows the use of the unique Improved Bardic Inspiration class action once per long rest. This functions as normal Bardic Inspiration but uses a d12.
}}
}}
==Items that interact with Bardic Inspiration==
*{{MdRarityItem|Blazer of Benevolence}}: When you inspire an ally using Bardic Inspiration, you gain 4 temporary hit points.
*{{MdRarityItem|Boots of Brilliance}}: Play your instrument to restore one of your Bardic Inspiration slots (Recharge: Long Rest).
*{{MdRarityItem|Cap of Curing}}: When you inspire an ally using Bardic Inspiration, they also regain 1d6 hit points.
*{{MdRarityItem|Wondrous Gloves}}: Your Armour Class increases by 1. In addition, if you have Bardic Inspiration, you gain 1 more use of it.
{{BardNavbox}}
{{BardNavbox}}

Latest revision as of 07:18, 29 July 2024

Not to be confused with Inspiration
Bardic Inspiration.webp

Bardic Inspiration is a Bard passive feature and class action. This ability allows a Bard to inspire their allies and influence the outcome of their rolls. At level 5 and onwards this feature is replaced with Improved Bardic Inspiration in the UI.

Description

Inspire an ally to go beyond their capabilities with your performance. They can add a D6 Physical.png+1d6 bonus to their next Attack roll, Ability check, or Saving throw.

Properties

Cost:
Bonus action + Bardic Inspiration Charge
Details:
 Range: 18 m / 60 ft

At Higher Levels

When the Bard reaches Level 5, the bonus increases to D8 Physical.png+1d8

When the Bard reaches Level 10, the bonus increases to D10 Physical.png+1d10

Condition: Bardic Inspiration

Bardic Inspiration Bardic Inspiration

Duration: Until Long rest

Grants:

How to learn

Classes:

Notes

Helping Alfira at the end of Act 2 allows the use of the unique Improved Bardic Inspiration class action once per long rest. This functions as normal Bardic Inspiration but uses a d12.

Items that interact with Bardic Inspiration[edit | edit source]

  • Blazer of Benevolence: When you inspire an ally using Bardic Inspiration, you gain 4 temporary hit points.
  • Boots of Brilliance: Play your instrument to restore one of your Bardic Inspiration slots (Recharge: Long Rest).
  • Cap of Curing: When you inspire an ally using Bardic Inspiration, they also regain 1d6 hit points.
  • Wondrous Gloves: Your Armour Class increases by 1. In addition, if you have Bardic Inspiration, you gain 1 more use of it.