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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_AnimateDead | ||
| level = 3 | | level = 3 | ||
| school = Necromancy | | school = Necromancy | ||
| summary = This spell allows spellcasters to animate a corpse to create an undead servant. | | summary = This spell allows spellcasters to animate a corpse to create an undead servant. | ||
| description = Animate a corpse to create an undead servant while not in combat. | | description = Animate a corpse to create an undead servant while not in combat. | ||
| warning = {{Prereq|The target must be a Medium or Small corpse.}} | | warning = {{Prereq|The target must be a Medium or Small corpse.}} | ||
| cost = action, spell3 | | cost = action, spell3 | ||
| range m = 3 | | range m = 3 | ||
| higher levels = * When the spell is cast at 4th Level, raise up to 3 [[Animate Dead: Skeleton Squad|Skeletons]] or [[Animate Dead: Zombie Batallion|Zombies]] instead of 1. | | higher levels = * When the spell is cast at 4th Level, raise up to 3 [[Animate Dead: Skeleton Squad|Skeletons]] or [[Animate Dead: Zombie Batallion|Zombies]] instead of 1. | ||
* When the spell is cast at 5th Level, raise a [[Animate Dead: Ghoul|Ghoul]] or [[Animate Dead: Flying Ghoul|Flying Ghoul]]. | * When the spell is cast at 5th Level, raise a [[Animate Dead: Ghoul|Ghoul]] or [[Animate Dead: Flying Ghoul|Flying Ghoul]]. | ||
* When the spell is cast at 6th Level, raise up to 3 [[Animate Dead: Ghoul Pack|Ghouls]] or [[Animate Dead: Flying Ghoul Flock|Flying Ghouls]] instead of 1. | * When the spell is cast at 6th Level, raise up to 3 [[Animate Dead: Ghoul Pack|Ghouls]] or [[Animate Dead: Flying Ghoul Flock|Flying Ghouls]] instead of 1. | ||
| spell flags = HasSomaticComponent, HasVerbalComponent, IsLinkedSpellContainer, IsSpell | |||
| variants = Animate Dead: Skeleton, Animate Dead: Zombie, Animate Dead: Skeleton Squad, Animate Dead: Zombie Batallion, Animate Dead: Ghoul, Animate Dead: Flying Ghoul, Animate Dead: Ghoul Pack, Animate Dead: Flying Ghoul Flock | | variants = Animate Dead: Skeleton, Animate Dead: Zombie, Animate Dead: Skeleton Squad, Animate Dead: Zombie Batallion, Animate Dead: Ghoul, Animate Dead: Flying Ghoul, Animate Dead: Ghoul Pack, Animate Dead: Flying Ghoul Flock | ||
| notes = | | classes = Cleric, Wizard | ||
| class learns at level 5 = Cleric, Wizard, Circle of the Spores:Circle Spell, Warlock:via [[Pact of the Tome]] once per long rest, Death Domain | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]], Necromancer:via [[Necromancy School]] | |||
| class learns at level 9 = Oathbreaker:Oath Spell | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| notes = * Each individual caster can only have one active instance of this spell at once, no matter which version was used. Casting it again while an undead is already active will dismiss the previous one. | |||
* Wizards with the Necromancy School subclass can raise an additional undead for each level and version of the spell. | * Wizards with the Necromancy School subclass can raise an additional undead for each level and version of the spell. | ||
* None of these | * None of these summoned Undead have melee weapons, so they are not affected by Aura of Hate from Oathbreaker Paladin. | ||
* A Sorcerer may apply [[Metamagic: Twinned Spell|Twinned Spell]] on a casting of Animate Dead from a Scroll, but only one creature will be raised; the other will be immediately destroyed as if the caster had cast two instances, thus wasting Sorcery Points in the process. | |||
* | |||
| video = Animate Dead Visuals.mp4 | | video = Animate Dead Visuals.mp4 | ||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Animate dead|long}} | * {{FRWiki|Animate dead|long}} |
Latest revision as of 02:35, 9 March 2025
Animate Dead is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create an undead servant.
UID
Spell flags
Description
Animate a corpse to create an undead servant while not in combat.The target must be a Medium or Small corpse.
Properties
- Cost
Action +
Level 3 Spell Slot
- Details
Range: 3 m / 10 ft
At higher levels
- When the spell is cast at 4th Level, raise up to 3 Skeletons or Zombies instead of 1.
- When the spell is cast at 5th Level, raise a Ghoul or Flying Ghoul.
- When the spell is cast at 6th Level, raise up to 3 Ghouls or Flying Ghouls instead of 1.
Technical details

Target_AnimateDead

Variants
How to learn
Classes:
- Class level 5: Cleric, Wizard, Circle of the Spores (Circle Spell), Warlock (via Pact of the Tome once per long rest), and Death Domain
- Class level 6: College of Lore (via Magical Secrets), and Necromancer (via Necromancy School)
- Class level 9: Oathbreaker (Oath Spell)
- Class level 10: Bard (via Magical Secrets)
Notes
- Each individual caster can only have one active instance of this spell at once, no matter which version was used. Casting it again while an undead is already active will dismiss the previous one.
- Wizards with the Necromancy School subclass can raise an additional undead for each level and version of the spell.
- None of these summoned Undead have melee weapons, so they are not affected by Aura of Hate from Oathbreaker Paladin.
- A Sorcerer may apply Twinned Spell on a casting of Animate Dead from a Scroll, but only one creature will be raised; the other will be immediately destroyed as if the caster had cast two instances, thus wasting Sorcery Points in the process.