Ad placeholder

Dagger +1: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 7: Line 7:
| description =  
| description =  
| quote = This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge.
| quote = This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge.
| category = simple <!-- martial or simple -->
| category = simple
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = one-handed <!-- one-handed, versatile, two-handed -->
| handedness = one-handed
| type = Daggers <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Daggers
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d4 + 1
| damage type = Piercing
| damage type = Piercing
| finesse = yes
| finesse = yes
Line 27: Line 27:
| price = 40
| price = 40
| weapon actions = Piercing Strike
| weapon actions = Piercing Strike
| where to find = * Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
| where to find = Sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]]
* One can be found on a small hill overlooking the barn at the [[Blighted Village]], stuck into a piece of meat roasting over a campfire. A [[Strength]], [[Intelligence]], or [[Sleight of Hand]] check is required to remove it.
* On a small hill overlooking the barn at the [[Blighted Village]], stuck into a piece of meat roasting over a campfire
| notes = A [[Strength]], [[Intelligence]], or [[Sleight of Hand]] check is required to remove the dagger from the piece of meat.
}}
}}



Latest revision as of 01:34, 7 March 2025

Dagger +1 image

Dagger +1 is an uncommon, lightly enchanted (+1) variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge.

Properties

Damage
Details
Daggers Daggers
Rarity: Uncommon
Enchantment: + 1
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 40 gp
UID WPN_HUM_Dagger_A_1
UUID 1eab180b-5bf9-48ea-aece-7ba20d1deb78

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Where to find

Notes

A Strength, Intelligence, or Sleight of Hand check is required to remove the dagger from the piece of meat.

External links[edit | edit source]