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Commander's Strike: Difference between revisions

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(updated summary and description for updated function (as far as I can tell anyway), clarified that extra attack is for the user, added tips of which classes works best with it)
(Linked the special weapon attack granted by this action)
 
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{{ActionPage
{{ActionPage
| type = classaction
| type = classaction
| summary = '''Commander's Strike''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally immediately make a weapon attack as a reaction.
| summary = '''Commander's Strike''' is a [[Battle Master]] Fighter class action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make a single melee weapon attack as a reaction on one of their subsequent turns.
| description = Direct an ally to strike a foe. The ally immediately uses a reaction to make a weapon attack.
| description = Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a {{SAI|Commander's Strike (Attack)|weapon attack}}.
| image = Commanders Strike.webp
| image = Commanders Strike.webp
| cost = action, bonus, supdie
| cost = action, bonus, supdie
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| additional =  
| additional =  
| condition = Onus of Battle
| condition = Onus of Battle
| condition duration = 1
| condition duration = 3
| higherlevels =
| higherlevels =
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
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** The weapon attack given to an ally does ''not'' trigger extra attack, since it doesn't cost an {{resource|action}}.
** The weapon attack given to an ally does ''not'' trigger extra attack, since it doesn't cost an {{resource|action}}.
* Best used on a character that can make strong weapon attacks, such as a [[Paladin]] or a [[Rogue]].  
* Best used on a character that can make strong weapon attacks, such as a [[Paladin]] or a [[Rogue]].  
** This is a potent way to trigger an extra off-turn Sneak Attack from a Rogue's reaction, especially so if they use a ranged weapon as there is no way to use it for [[Opportunity Attack]]s otherwise.
}}
}}

Latest revision as of 05:51, 22 November 2024

Commanders Strike.webp

Commander's Strike is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to expend an action, bonus action, and Superiority Dice to have an ally make a single melee weapon attack as a reaction on one of their subsequent turns.

Description

Direct an ally to strike a foe. The ally uses a reaction on their next turn to make a weapon attack weapon attack.

Properties

Cost:
Action + Bonus action + Superiority Die
Details:
 Range: 9 m / 30 ft

Condition: Onus of Battle

Onus of Battle Onus of Battle

Duration: 3 turns

Affected entity can immediately use a Reaction to make a weapon attack.

How to learn

Classes:

Granted by feats: Martial Adept

Granted by items:

Notes

  • Commander's Strike Triggers Extra Attack Extra Attack for the character using it.
    • The weapon attack given to an ally does not trigger extra attack, since it doesn't cost an Action.
  • Best used on a character that can make strong weapon attacks, such as a Paladin or a Rogue.