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Soul Ascension: Difference between revisions
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Soul Ascension
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{{ | {{Feature page | ||
| | | type = spell | ||
| | | uid = Target_LOW_Raphael_CascadeOfSouls | ||
| level = 6 | | level = 6 | ||
| school = Evocation | | school = Evocation | ||
| summary = It is available to [[Raphael]] while he is in his {{SAI|Fiendish Ascension|Ascended Fiend}} form. It creates an area that, while inside, lets his cambions deal Hellfire damage, and causes Necrotic damage to enemies. | | summary = It is available to [[Raphael]] while he is in his {{SAI|Fiendish Ascension|Ascended Fiend}} form. It creates an area that, while inside, lets his cambions deal Hellfire damage, and causes Necrotic damage to enemies. | ||
| description = Create a column of writhing souls that transforms allied [[Vengeful Cambion|Cambions]] into {{cond|Hellfire Cambion}}s and deals {{DamageText|6d10|Necrotic}} to any non-fiend caught inside. | | description = Create a column of writhing souls that transforms allied [[Vengeful Cambion|Cambions]] into {{cond|Hellfire Cambion}}s and deals {{DamageText|6d10|Necrotic}} to any non-fiend caught inside. | ||
| extra description = Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage. | |||
Cambions ascended by this cascade deal Hellfire damage, which ignores [[Resistance]] and [[Immunity]] to Fire damage. | | image = Legendary Action Utility.webp | ||
| | | controller icon = Legendary Action Utility Icon.webp | ||
| | | hotbar icon = Legendary Action Utility Unfaded Icon.webp | ||
| | |||
| damage = 6d10 | | damage = 6d10 | ||
| damage type = Necrotic | | damage type = Necrotic | ||
| save = DEX | | save = DEX | ||
| on save = Targets still take half damage. | | on save = Targets still take half damage. | ||
| range = ranged | | range = ranged | ||
| | | spell flags = HasVerbalComponent, HasSomaticComponent, IsSpell, CannotTargetItems | ||
| area | | area = Soul Ascension | ||
| area shape = radius | | area shape = radius | ||
| area | | area m = 3 | ||
| area duration = 2 | | area duration = 2 | ||
| | | granted by features = Legendary Action: Soul Ascension | ||
| used by creatures = Raphael | | used by creatures = Raphael | ||
| npc only = yes | | npc only = yes | ||
}} | }} | ||
[[Category:Reactions]] | [[Category:Reactions]] | ||
[[Category:Legendary actions]] | [[Category:Legendary actions]] |
Latest revision as of 23:45, 26 February 2025
Soul Ascension is a level 6 evocation spell. It is available to Raphael while he is in his form. It creates an area that, while inside, lets his cambions deal Hellfire damage, and causes Necrotic damage to enemies. It cannot be learned by players and is only used by NPCs.
Necrotic to any non-fiend caught inside.
Damage: 6~60
UID
Spell flags
Description
Create a column of writhing souls that transforms allied Cambions into s and deals 6d10
Cambions ascended by this cascade deal Hellfire damage, which ignores Resistance and Immunity to Fire damage.
Properties
Damage: 6~60

6d10
Necrotic

At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Target_LOW_Raphael_CascadeOfSouls

Area: Soul Ascension

Duration: 2 turns
AoE: 3 m / 10 ft (Radius)
Type: Summoned
Condition: Writhing Souls
Condition: Hellfire Cambion
- This cambion's attacks deal Hellfire damage, ignoring Resistance and Immunity to
Fire damage.