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Vengeful Cambion

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Vengeful Cambions are a type of Fiend and non-playable race in Baldur's Gate 3.

About Vengeful Cambions[edit section | visual editor]

Typically found in the Hells, Vengeful Cambions are half-fiend, half-mortal, and are resistant to many types of damage. They assist Raphael in defending the House of Hope.

Combat[edit section | visual editor]

Attacks and abilities[edit section | visual editor]

Main Hand AttackMain Hand Attack (Action)
Damage:
Normal weapon damage

Make a melee attack with your equipped weapon.

Melee: 1.5 m (5 ft) Melee: 1.5 m (5 ft)
Rays of FireRays of Fire (Action)
Damage: 9~54
3d6FireFire
+ 3d6FireFire
+ 3d6FireFire

Hurl 3 rays of fire. Each ray deals 3d6FireFire damage.

Range: 18 m (60 ft) Range: 18 m (60 ft)
Disarming StrikeDisarming Strike (Action)
Damage: 5~8
1d4 + 4PiercingPiercing

Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.

STR SaveSTR Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Piercing StrikePiercing Strike (Action)
Damage:
Normal weapon damage

Stab an enemy and possibly inflict Gaping WoundsGaping Wounds.

Undead and constructs can't receive Gaping Wounds.

CON SaveCON Save
Range: Normal weapon range Range: Normal weapon range
Recharge: Short rest Recharge: Short rest
Rush AttackRush Attack (Action)
Damage: 5~8
1d4 + 4PiercingPiercing

Charge forward and attack the first enemy in your way, possibly pushing them Off BalanceOff Balance.

STR SaveSTR Save
Range: 9 m (30 ft) Range: 9 m (30 ft)
Recharge: Short rest Recharge: Short rest
FlyFly (Movement Speed (Half cost))
Fly to a target position
Range: 18 m (60 ft) Range: 18 m (60 ft)

Gallery[edit section | visual editor]

External links[edit section | visual editor]