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{{Hatnote|For the Hunter Ranger passive feature see [[Multiattack Defense]]}}
{{Hatnote|For the Hunter Ranger passive feature see [[Multiattack Defence]]}}
{{Disambig}}


'''Multiattack''' is a type of [[:Category:Actions|action]] that allows a creature to attack more than once when using their Attack [[action]]. Some creatures have a type of Multiattack [[:Category:Passive features|passive feature]] that stipulates conditions that need to be fulfilled in order to be able to make a multiattack.
'''Multiattack''' is a type of [[:Category:Actions|action]] that allows a creature to attack more than once when using their Attack [[action]]. Some creatures have a type of Multiattack [[:Category:Passive features|passive feature]] that stipulates conditions that need to be fulfilled in order to be able to make a multiattack.
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== List of Multiattack passive features ==
== List of Multiattack passive features ==
* [[Multiattack (Cloaker) (passive feature)]]
* {{Pass|Multiattack (Cloaker) (passive feature)}}
* [[Multiattack (Giant Eagle) (passive feature)]]
* {{Pass|Multiattack (Giant Eagle) (passive feature)}}
* [[Multiattack: Bloodlust]]
* {{Pass|Multiattack: Bloodlust}}
* [[Multiattack: Enraged]]
* {{Pass|Multiattack: Enraged}}
* [[Multiattack: Enwebbed]]
* {{Pass|Multiattack: Enwebbed}}
* [[Multiattack: Frightened]]
* {{Pass|Multiattack: Frightened}}
* [[Multiattack: Last Resort]]
* {{Pass|Multiattack: Last Resort}}
* [[Multiattack: Lured]]
* {{Pass|Multiattack: Lured}}
* [[Multiattack: Morphic Ambush]]
* {{Pass|Multiattack: Morphic Ambush}}
* [[Multiattack: Prone (Hook Horror)]]
* {{Pass|Multiattack: Prone (Hook Horror)}}
* [[Multiattack: Prone (Glut)]]
* {{Pass|Multiattack: Prone (Glut)}}
* [[Multiattack: Prone, Restrained, or Maimed]]
* {{Pass|Multiattack: Prone Restrained or Maimed}}
* [[Multiattack: Spores]]
* {{Pass|Multiattack: Spores}}
* [[Multiattack: Static Discharge]]
* {{Pass|Multiattack: Static Discharge}}
* [[Multiattack: Wounded (Malus Thorm)]]
* {{Pass|Multiattack: Wounded (Malus Thorm)}}
* [[Multiattack: Wounded (Werewolf)]]
* {{Pass|Multiattack: Wounded (Werewolf)}}
* [[Multiattack: Wounded Target]]
* {{Pass|Multiattack: Wounded Target}}


== List of Multiattack actions ==
== List of Multiattack actions ==
{{div col}}
{{div col}}
* [[Multiattack (Ansur)|Ansur]]
* {{SAI|Multiattack (Ansur)|w=30}}
* [[Multiattack (Red Dragon)]]
* {{SAI|Multiattack (Red Dragon)|w=30}}
* [[Multiattack (Bernard)|Bernard - Multiattack: Static Discharge]]
* {{SAI|Multiattack (Bernard)|w=30}} - Multiattack: Static Discharge
* [[Multiattack (Cave Bear Wild Shape)|Cave Bear Wild Shape]]
* {{SAI|Multiattack (Cave Bear Wild Shape)|w=30}}
* [[Multiattack (Cloaker)|Cloaker - Multiattack: Frightened]]
* {{SAI|Multiattack (Cloaker)|w=30}} - Multiattack: Frightened
* [[Multiattack (Doppleganger)|Doppelganger - Multiattack: Morphic Ambush]]
* {{SAI|Multiattack (Doppelganger)|w=30}} - Multiattack: Morphic Ambush
* [[Multiattack (Drider)|Drider - Multiattack: Wounded Target]]
* {{SAI|Multiattack (Drider)|w=30}} - Multiattack: Wounded Target
* [[Multiattack (Ettercap)|Ettercap - Multiattack: Enwebbed]]
* {{SAI|Multiattack (Ettercap)|w=30}} - Multiattack: Enwebbed
* [[Multiattack (Flesh)|Flesh - While raging]]
* {{SAI|Multiattack (Flesh)|w=30}} - While raging
* [[Multiattack (Flind)|Flind]]
* {{SAI|Multiattack (Flind)|w=30}}
* [[Multiattack (Giant Eagle)|Giant Eagle - Multiattack: Prone]]
* {{SAI|Multiattack (Giant Eagle)|w=30}} - Multiattack: Prone
* [[Multiattack (Gnoll)|Gnoll - Multiattack: Prone]]
* {{SAI|Multiattack (Gnoll)|w=30}} - Multiattack: Prone
* [[Multiattack (Harpy)|Harpy - Multiattack: Lured]]
* {{SAI|Multiattack (Harpy)|w=30}} - Multiattack: Lured
* [[Multiattack (Hook Horror)|Hook Horror - Multiattack: Prone]]
* {{SAI|Multiattack (Hook Horror)|w=30}} - Multiattack: Prone
* [[Multiattack (Lava Elemental)|Lava Elemental]]
* {{SAI|Multiattack (Lava Elemental)|w=30}}
* [[Multiattack (Malus Thorm)|Malus Thorm]]
* {{SAI|Multiattack (Mud Elemental)|w=30}}
* [[Multiattack (Mummy)|Mummy - Multiattack: Frightened]]
* {{SAI|Multiattack (Malus Thorm)|w=30}}
* [[Multiattack (Owlbear)|Owlbear]]
* {{SAI|Multiattack (Mummy)|w=30}} - Multiattack: Frightened
* [[Multiattack (Raphael)|Raphael - Multiattack: Last Resort]]
* {{SAI|Multiattack (Owlbear)|w=30}}
* [[Multiattack (Redcap)|Redcap - Multiattack: Bloodlust]]
* {{SAI|Multiattack (Ranged)|w=30}}
* [[Multiattack (Sahuagin)|Sahuagin - Multiattack: Frightened]]
* {{SAI|Multiattack (Raphael)|w=30}} - Multiattack: Last Resort
* [[Multiattack (Shadow-Cursed Shambling Mound)|Shadow-Cursed Shambling Mound]]
* {{SAI|Multiattack (Redcap)|w=30}} - Multiattack: Bloodlust
* [[Multiattack (Slayer)|Slayer]]
* {{SAI|Multiattack (Sahuagin)|w=30}} - Multiattack: Frightened
* [[Multiattack (Vampire Spawn)|Vampire Spawn - While target Blood Sapped or damaged]]
* {{SAI|Multiattack (Shadow-Cursed Shambling Mound)|w=30}}
* [[Multiattack (Vampire)|Vampire - While Blood Sapped or damaged]]
* {{SAI|Multiattack (Slayer)|w=30}}
* [[Multiattack (Weapon Action)|Steel Watcher Titan - Multiattack: Prone, Restrained, or Maimed]]
* {{SAI|Multiattack (Steel Watcher Titan)|w=30}} - Used by Steel Watcher Titan - Multiattack: Prone, Restrained, or Maimed
* [[Multiattack (Werewolf)|Werewolf - While target damaged]]
* {{SAI|Multiattack (Vampire Spawn)|w=30}} - While target Blood Sapped or damaged
* [[Multiattack (Air Elemental)|Air Elemental]] - On {{cond|Shocked}} targets
* {{SAI|Multiattack (Vampire)|w=30}} - While Blood Sapped or damaged
* [[Multiattack (Earth Elemental)|Earth Elemental]] - On {{cond|Prone}} targets
* {{SAI|Multiattack (Vengeful Soul)|w=30}}
* [[Multiattack (Fire Elemental)|Fire Elemental]] - On {{cond|Burning}} targets
* {{SAI|Multiattack (Werewolf)|w=30}} - While target damaged
* [[Multiattack (Water Elemental)|Water Elemental]] - On {{cond|Chilled}} targets
* {{SAI|Multiattack (Air Elemental)|w=30}} - On {{cond|Shocked}} targets
* {{SAI|Multiattack (Earth Elemental)|w=30}} - On {{cond|Prone}} targets
* {{SAI|Multiattack (Fire Elemental)|w=30}} - On {{cond|Burning}} targets
* {{SAI|Multiattack (Water Elemental)|w=30}} - On {{cond|Chilled}} targets
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[[Category:Passive features]]

Latest revision as of 17:25, 6 August 2024

For the Hunter Ranger passive feature see Multiattack Defence

Multiattack is a type of action that allows a creature to attack more than once when using their Attack action. Some creatures have a type of Multiattack passive feature that stipulates conditions that need to be fulfilled in order to be able to make a multiattack.

List of Multiattack passive features[edit | edit source]

List of Multiattack actions[edit | edit source]