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Ensnaring Strike (Melee): Difference between revisions

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'''Ensnaring Strike (Melee)''' is a [[Spells#1st Level Spells|Level 1]] Conjuration Spell. This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.
{{hatnote|For the ranged version of this spell, see {{SAI|Ensnaring Strike (Ranged)}}.}}
{{Feature page
| type = spell
| name = Ensnaring Strike (Melee)
| uid = Target_EnsnaringStrike
| level = 1
| school = Conjuration
| summary = This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal {{DamageColor|Piercing|Piercing}} damage to them each turn.
| description = Your attack summons thorny vines that possibly {{Cond|Ensnared|Ensnare}} your target.
| extra description = Ensnared creatures cannot move and take {{DamageText|1d6|Piercing}} damage at the start of each turn. An ally can use their {{SAI|Help}} action to try and tear away the vines.
| damage 1 = weapon
| damage 2 = 1d6
| damage 2 type = Piercing
| damage 2 info = Per turn
| cost = action
| hit cost = bonus, spell1
| attack roll = melee weapon
| save = STR
| save dc = caster
| range = melee
| concentration = yes
| higher levels = [[Upcasting]]: {{Cond|Ensnared}} condition deals an extra {{DamageText|1d6|Piercing}} damage per level.
| spell flags = HasVerbalComponent, IsConcentration, IsHarmful, IsMelee, IsSpell
| variant of = Ensnaring Strike
| condition = Ensnared
| condition duration = 10
| granted by items = Thorn Blade:Long rest
| video = Ensnaring Strike (Melee) Action.mp4
}}


Learning this spell also confers the ranged version of the same spell: [[Ensnaring Strike (Ranged)|Ensnaring Strike (Ranged]]).
== External links ==
 
* {{FRWiki|Ensnaring strike|long}}
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Conjuration Spells]]
[[Category:Sources of Piercing damage]]
 
[[File: Ensnaring Strike Melee Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take <span style="color:#999999">1d6 Piercing damage</span> at the start of each turn. An ally can use its help action to try and tear away the vines."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Damage = Weapon Damage <span style="color:#999999">+ 1d6</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Piercing</span>]]
| Range = Weapon Range
| School = Conjuration
| Saving Throw = [[Strength]]
| Concentration = Required
| Condition = [[Condition#Ensnared|Ensnared]]
| Duration = 10 turns
| Class = [[Ranger]]
}}]]
 
== Description ==
Your attack summons thorny vines, dealing {{C|Weapon Damage}} and possibly Ensnaring your target.
 
Ensnared creatures cannot move and take <code><span style="color:#999999">1d6 Piercing damage</span></code> at the start of each turn. An ally can use its help action to try and tear away the vines.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 2 [[Ranger]].''
* Damage: {{C|Weapon Damage}} + 1 ~ 6 Piercing
** <code>Weapon Damage + [[File:+1d6 Physical.png|frameless|60px]] <span style="color:#999999">1d6</span> [[File: Piercing Damage Icon.png|frameless|40px]]  [[Damage Types|<span style="color:#999999">Piercing</span>]]</code>
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] Weapon Range}}
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Strength]]}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Ensnared Condition Icon.webp|frameless|upright=0.12]] Ensnared</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
* Cannot move and takes <code><span style="color:#999999">1d6 Piercing damage</span></code> per turn.
* [[Attack Rolls]] against the creature have [[Advantage]], while creature's Attack Rolls and Dexterity [[Saving Throws]] have [[Disadvantage]].
|}
 
== At Higher Levels ==
When the spell is cast a 2nd Level or higher, ensnared damage at the end of each turn increases by <code><span style="color:#999999">1d6 Physical damage</span></code> for each spell slots level above 1st.

Latest revision as of 03:14, 23 February 2025

For the ranged version of this spell, see Ensnaring Strike (Ranged) Ensnaring Strike (Ranged).
Ensnaring Strike Melee.webp
Ensnaring Strike (Melee) is a level 1 conjuration spell. This spell allows spellcasters to use melee weapon attacks to ensnare enemies with thorny vines and deal Piercing damage to them each turn.

Description

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

Properties

Cost
Action
Cost on hit
Bonus action +  Level 1 Spell Slot
Damage: 1~6
D6 Piercing.png
Normal weapon damage
+ 1d6Damage TypesPiercing (Per turn)
Details
Melee weapon attack roll
STR Save (Spell save DC)
 Melee: 1.5 m / 5  ft
Concentration Concentration

At higher levels

Upcasting: Ensnared Ensnared condition deals an extra 1d6Damage TypesPiercing damage per level.

Technical details

UID
Target_EnsnaringStrike

Condition: Ensnared

Ensnared Ensnared

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Granted by items:

This spell is a variation of:
Ensnaring Strike Ensnaring Strike

Visuals

External links[edit | edit source]