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Assassin: Difference between revisions
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; {{Pass|Assassinate: Ambush|w=40}} | ; {{Pass|Assassinate: Ambush|w=40}} | ||
: Any successful [[Attack Roll]] against a {{ | : Any successful [[Attack Roll]] against a {{Cond|Surprised}} creature is a [[Critical Hit]]. | ||
; {{Pass|Assassinate: Initiative|w=40}} | ; {{Pass|Assassinate: Initiative|w=40}} | ||
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; {{SAI|Infiltration Expertise|w=40}} | ; {{SAI|Infiltration Expertise|w=40}} | ||
: Adopt a new identity, changing your appearance. | : Adopt a new identity, changing your appearance. Equivalent to casting {{SAI|Disguise Self}} as a [[ritual spell]]. | ||
== External links == | == External links == |
Latest revision as of 17:30, 14 August 2024
Assassin is a Subclass of Rogue. It's focused on dealing higher and more reliable damage to enemies at the start of battle, especially if you can surprise them.
Subclass features[edit | edit source]
Level 3
- Quick as an alley cat in a rain-dark city, you immediately restore your Action and Bonus action at the start of combat
- Any successful Attack Roll against a creature is a Critical Hit.
- You are deadliest against unprepared enemies. In combat, you have Advantage on Attack Rolls against creatures that haven't taken a turn yet.
Level 9
- Adopt a new identity, changing your appearance. Equivalent to casting ritual spell. as a
External links[edit | edit source]
Assassin on the Forgotten Realms Wiki