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Assassin: Difference between revisions

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; {{Pass|Assassinate: Ambush|w=40}}
; {{Pass|Assassinate: Ambush|w=40}}
: Any successful [[Attack Roll]] against a {{SAI|Surprised (Condition)|Surprised}} creature is a [[Critical Hit]].
: Any successful [[Attack Roll]] against a {{Cond|Surprised}} creature is a [[Critical Hit]].


; {{Pass|Assassinate: Initiative|w=40}}
; {{Pass|Assassinate: Initiative|w=40}}
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; {{SAI|Infiltration Expertise|w=40}}
; {{SAI|Infiltration Expertise|w=40}}
: Adopt a new identity, changing your appearance. You gain the {{SAI|Disguise Self}} [[ritual spell]].
: Adopt a new identity, changing your appearance. Equivalent to casting {{SAI|Disguise Self}} as a [[ritual spell]].


== External links ==
== External links ==

Latest revision as of 17:30, 14 August 2024

Assassin is a Subclass of Rogue. It's focused on dealing higher and more reliable damage to enemies at the start of battle, especially if you can surprise them.

Subclass features[edit | edit source]

Rogue's default armour

Level 3

Assassin's Alacrity Assassin's Alacrity
Quick as an alley cat in a rain-dark city, you immediately restore your Action and Bonus action at the start of combat
Assassinate: Ambush Assassinate: Ambush
Any successful Attack Roll against a Surprised Surprised creature is a Critical Hit.
Assassinate: Initiative Assassinate: Initiative
You are deadliest against unprepared enemies. In combat, you have Advantage Icon.png Advantage on Attack Rolls against creatures that haven't taken a turn yet.

Level 9

Infiltration Expertise Infiltration Expertise
Adopt a new identity, changing your appearance. Equivalent to casting Disguise Self Disguise Self as a ritual spell.

External links[edit | edit source]

Assassin on the Forgotten Realms Wiki