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Dagger +1: Difference between revisions
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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.) |
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{{WeaponPage | {{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Dagger PlusOne Icon.png | | image = Dagger PlusOne Icon.png | ||
| controller icon = Dagger PlusOne Unfaded.png | |||
| icon = Dagger PlusOne Unfaded Icon.png | |||
| uid = WPN_HUM_Dagger_A_1 | |||
| uuid = 1eab180b-5bf9-48ea-aece-7ba20d1deb78 | |||
| description = | | description = | ||
| quote = This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge. | | quote = This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge. | ||
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| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d4 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Piercing | | damage type = Piercing | ||
| finesse = yes | | finesse = yes | ||
| heavy = | | heavy = | ||
| light = yes | | light = yes | ||
| loading = | | loading = | ||
| reach = | | reach = | ||
| thrown = yes | | thrown = yes | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 0.45 | | weight kg = 0.45 | ||
| weight lb = 0.9 | | weight lb = 0.9 | ||
| price = | | price = 40 | ||
| weapon actions = Piercing Strike | | weapon actions = Piercing Strike | ||
| where to find = | | where to find = Sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] | ||
* On a small hill overlooking the barn at the [[Blighted Village]], stuck into a piece of meat roasting over a campfire | |||
| notes = A [[Strength]], [[Intelligence]], or [[Sleight of Hand]] check is required to remove the dagger from the piece of meat. | |||
}} | }} | ||
== External links == | |||
* {{FRWiki|Dagger|long}} | |||
[[Category:Sources of Piercing damage]] |
Latest revision as of 09:37, 2 December 2024
Dagger +1 is an uncommon, lightly enchanted (+1) variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.
This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge.
Properties
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
Where to find
- Sold by any trader using the magic melee table
- On a small hill overlooking the barn at the Blighted Village, stuck into a piece of meat roasting over a campfire
Notes
A Strength, Intelligence, or Sleight of Hand check is required to remove the dagger from the piece of meat.
External links[edit | edit source]
- Dagger on the Forgotten Realms Wiki