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'''Bolts of Doom''' is a [[Spells|Level 4 Evocation Spell]] and a variant of [[Kereska's Favour]] that allows its caster to imbue themselves with the power of lightning and unlock resistances and spells associated with it. It is granted by [[Markoheshkir]].
{{SpellPage
| name = Bolts of Doom
| image = Protection from Energy Lightning.webp
| controller icon = Protection from Energy Lightning Icon.webp
| icon = Protection from Energy Lightning Unfaded Icon.webp
| level = 4
| school = Evocation
| summary = It is a variant of [[Kereska's Favour]] that allows its caster to imbue themselves with the power of lightning and unlock resistances and spells associated with it. It is granted by [[Markoheshkir]].
| description = Embrace Kereska's lightning bolts to gain [[resistance]] to {{DamageType|Lightning}} damage. Your lightning spells deal additional {{DamageType|Lightning}} damage equal to your [[proficiency bonus]].
| extra description = When you deal spell damage, gain 2{{notes}} {{Cond|Lightning Charges}}. While attuned to Kereska's lightning you can cast {{SAI|Chain Lightning}} and {{SAI|Lightning Bolt}} once each per [[short rest]].
* {{SpellAction|Chain Lightning|level=6|recharge=Short Rest}}
* {{SpellAction|Lightning Bolt|level=3|recharge=Short Rest}}
| cost = action
| recharge = short rest
| range = self
| condition = Crackling with Kereska's Lightning
| condition duration = Long Rest
| variant of = Kereska's Favour
| item only = yes
| granted by items = Markoheshkir
| notes =
* The version of Chain Lightning granted by this spell can still be used with {{SAI|Metamagic: Twinned Spell}} even though the normal version no longer can.
* The in-game tooltip says this effect grants 1 Lightning Charge, but it actually grants 2.
* This is the only variant of {{SAI|Kereska's Favour}} that grants a 6th level spell. All other spells granted are cast at 5th level at most.
}}


== Description ==
[[Category:Unique Spells]]
Embrace Kereska's lightning bolts to gain [[Resistance]] to Lightning damage. Your lightning spells deal additional Lightning damage equal to your [[Proficiency Bonus]].
When you deal spell damage, gain 1 [[Lightning Charges|Lightning Charge]]. While attuned to Kereska's lightning you can cast [[Chain Lightning]] and [[Lightning Bolt]].
 
== Properties ==
Grants the following:
* [[Crackling with Kereska's Lightning]] status
* Access to [[Chain Lightning]] and [[Lightning Bolt]].

Latest revision as of 04:59, 10 June 2024

Protection from Energy Lightning.webp

Bolts of Doom is a level 4 evocation spell. It is a variant of Kereska's Favour that allows its caster to imbue themselves with the power of lightning and unlock resistances and spells associated with it. It is granted by Markoheshkir.

Description

Embrace Kereska's lightning bolts to gain resistance to Damage TypesLightning damage. Your lightning spells deal additional Damage TypesLightning damage equal to your proficiency bonus.

When you deal spell damage, gain 2[See Notes] Lightning Charges Lightning Charges. While attuned to Kereska's lightning you can cast Chain Lightning Chain Lightning and Lightning Bolt Lightning Bolt once each per short rest.

Chain Lightning Chain Lightning ()
Cast as a level 6 spell ( Recharge: Short rest.)
Lightning Bolt Lightning Bolt ()
Cast as a level 3 spell ( Recharge: Short rest.)

Properties

Cost
Action
Details
 Range: Self
Recharge: Short rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Crackling with Kereska's Lightning

Crackling with Kereska's Lightning Crackling with Kereska's Lightning

Duration: Until Long rest

How to learn

Granted by the following items:

This spell is a variation of:
Kereska's Favour Kereska's Favour

Notes

  • The version of Chain Lightning granted by this spell can still be used with Metamagic: Twinned Spell Metamagic: Twinned Spell even though the normal version no longer can.
  • The in-game tooltip says this effect grants 1 Lightning Charge, but it actually grants 2.
  • This is the only variant of Kereska's Favour Kereska's Favour that grants a 6th level spell. All other spells granted are cast at 5th level at most.