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Ray of Enfeeblement: Difference between revisions

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(This spell uses a RangedSpellAttack roll, and thus misses rather than being saved against.)
Tag: Manual revert
 
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{{SpellPage
{{Feature page
| name = Ray of Enfeeblement
| type = spell
| image = Ray of Enfeeblement Icon.png
| uid = Projectile_RayOfEnfeeblement
| level = 2
| level = 2
| school = Necromancy
| school = Necromancy
| ritual =
| summary = This spell allows spellcasters to make a ranged spell attack against a creature and sap their [[Strength]]. A weakened creature deals half damage with weapon attacks that use Strength.
| classes = Warlock, Wizard
| description = Weaken a foe: they deal half damage with weapon attacks using [[Strength]].
| class learns at level 3 = Warlock, Wizard
| cost = action, spell2
| class learns at level 2 =
| attack roll = yes
| races =
| range = ranged
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to make a ranged spell attack against a creature and sap their [[Strength]]. A weakened creature deals half damage with weapon attacks that use Strength.  
| description = A beam of enervating energy springs from your fingers. The target deals half damage with weapon attacks using [[Strength]].
| action type = action
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Feeble
| condition = Feeble
| condition duration = 10
| condition duration = 10
| condition save =
| classes = Warlock, Wizard
| area =
| class learns at level 10 = Bard:via [[Magical Secrets]]
| area category =
| class learns at level 3 = Warlock, Wizard, Death Domain
| area shape =
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| area range m =
| class learns at level 8 = Arcane Trickster, Eldritch Knight
| area range ft =
| notes = The incantation for Ray of Enfeeblement is ''Tu Es Nihil'', Latin for "you are nothing".
| area duration =
| video = Ray of Enfeeblement Visuals.mp4
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| variants =
| notes =
| video = [[File:Ray of Enfeeblement Visuals.mp4]]
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Ray of enfeeblement|long}}
* {{FRWiki|Ray of enfeeblement|long}}

Latest revision as of 23:30, 10 February 2025

Ray of Enfeeblement.webp
Ray of Enfeeblement is a level 2 necromancy spell. This spell allows spellcasters to make a ranged spell attack against a creature and sap their Strength. A weakened creature deals half damage with weapon attacks that use Strength.

Description

Weaken a foe: they deal half damage with weapon attacks using Strength.

Properties

Cost
Action +  Level 2 Spell Slot
Details
Attack roll
 Range: 18 m / 60 ft
Concentration Concentration
UID Projectile_RayOfEnfeeblement

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Feeble

Feeble Feeble

Duration: 10 turns

  • Deal only half damage with weapon attacks that use Strength. At the end of each turn, the affected creature can make a Constitution Saving throw to end this condition.

How to learn

Classes:

Notes

The incantation for Ray of Enfeeblement is Tu Es Nihil, Latin for "you are nothing".

Visuals

External links[edit | edit source]