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Command: Halt (Condition): Difference between revisions

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* Cannot move.
* Cannot move.
* Cannot take [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
* Cannot take [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
| type = incapacitated
| stack id = COMMAND
| stack priority = 4
| status groups = SG_Incapacitated, SG_Condition, SG_Paralyzed
| tick type = end turn
| properties = OverheadOnTurn
| notes =
}}
}}

Latest revision as of 18:47, 3 February 2024

Condition Type Icon.pngIncapacitated

Properties

Stack ID Stack ID: COMMAND

Status groups Status groups: SG_IncapacitatedSG_ConditionSG_Paralyzed

Loses duration Loses duration: end of turn

Stack priority Stack priority: 4

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID COMMAND, only one of these can be applied at the same time:

Condition Effects

Command: Approach (Condition) Command: Approach

Command: Halt (Condition) Command: Halt

Sources of Command: Halt