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Brand of the Absolute: Difference between revisions
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[[File:branded.png|thumb|right|{{noexcerpt|The Brand of the Absolute}}]] | |||
[[File:branded.png|thumb|right|The Brand of the Absolute]] | The '''Brand of the Absolute''' is an optional [[Permanent Bonuses|permanent bonus]] that leads to unique dialogue options and powerful item interactions. | ||
The | == Appearance == | ||
The brand is a combination of the symbols of each of the [[Dead Three]]: the black hand of {{CharLink|Bane (God)|Bane}}, the bloody skull of {{CharLink|Bhaal}}, and the triangle-inset skull of {{CharLink|Myrkul}}. | |||
== Becoming Branded == | |||
A character may become branded by speaking to {{CharLink|Gut}} in the [[Shattered Sanctum]]. After branding you, she will attempt to mentally connect to your parasite and ask you to join her in her private chapel. After this conversation, Gut will no longer offer to brand additional characters, but any number of party members may receive the brand by switching the active character and speaking to {{CharLink|Greez|Warlock Greez}}. | |||
Becoming branded has the following consequences: | |||
* A one-time disapproval from some [[Companions]]. | |||
* "Branded" appears in the Tags section of the character's Detailed View | |||
* "Branded" Dialogue options: | |||
** {{CharLink|Brakkal}} will recognize the brand and subsequently refuse to talk to the branded character. | |||
** {{CharLink|Gekh Coal}} will back down without a dialogue check at the [[Decrepit Village]] in the [[Underdark]]. | |||
** {{CharLink|Greymon|Corsair Greymon}} will back down without a dialogue check on the skiff in the Underdark. | |||
== Item synergy == | |||
The following pieces of equipment require the Absolute's brand to function at their full potential: | |||
* {{MdRarityItem|Absolute's Protector}} | |||
* {{MdRarityItem|Absolute's Talisman}} | |||
* {{MdRarityItem|Absolute's Warboard}} | |||
* {{MdRarityItem|Gloves of Power}} | |||
* {{MdRarityItem|Ring of Absolute Force}} | |||
== Bugs == | |||
* [[Origins#Custom|Tav]] may not become "Branded" after an attempt in [[patch notes|Patch #7]], [[patch notes|Hotfix #27]], [[patch notes|Hotfix #28]], so it is necessary to check if it has succeeded or if it has failed.{{verify}} | |||
[[Category:Passive | [[Category:Passive features]] |
Latest revision as of 09:42, 30 October 2024
The Brand of the Absolute is an optional permanent bonus that leads to unique dialogue options and powerful item interactions.
Appearance[edit | edit source]
The brand is a combination of the symbols of each of the Dead Three: the black hand of Bane, the bloody skull of Bhaal, and the triangle-inset skull of Myrkul.
Becoming Branded[edit | edit source]
A character may become branded by speaking to Gut in the Shattered Sanctum. After branding you, she will attempt to mentally connect to your parasite and ask you to join her in her private chapel. After this conversation, Gut will no longer offer to brand additional characters, but any number of party members may receive the brand by switching the active character and speaking to Warlock Greez.
Becoming branded has the following consequences:
- A one-time disapproval from some Companions.
- "Branded" appears in the Tags section of the character's Detailed View
- "Branded" Dialogue options:
- Brakkal will recognize the brand and subsequently refuse to talk to the branded character.
- Gekh Coal will back down without a dialogue check at the Decrepit Village in the Underdark.
- Corsair Greymon will back down without a dialogue check on the skiff in the Underdark.
Item synergy[edit | edit source]
The following pieces of equipment require the Absolute's brand to function at their full potential:
Bugs[edit | edit source]
- Tav may not become "Branded" after an attempt in Patch #7, Hotfix #27, Hotfix #28, so it is necessary to check if it has succeeded or if it has failed.[Needs Verification]