Ad placeholder
Brakkal
Brakkal is a goblin in the Shattered Sanctum.
Involvement[edit section | visual editor]
Act One[edit section | visual editor]
Brakkal is being held in a wooden cage at X: 268 Y: 10 for refusing to abandon his faith in to that of Absolute. The wooden cage hanged from the ceiling above the chasm is locked and trapped and kills him if it is opened without disarming it. The cage door requires DC 15 Sleight of Hand Check to disarm and DC 10 Sleight of Hand Check to lockpick.
Talking to Brakkal while he is still in the cage and subsequently freeing him grants Saving the Heretic inspiration to party members with the Acolyte background. The passive DC 7 Religion Check rolled during the dialogue seems to have no impact on acquiring the inspiration, although Clerics of evil Deities pass this check automatically.
Disarming and unlocking the cage without previously speaking to Brakkal appears to break the inspiration and escape trigger, granting the experience due, but no inspiration.
Companion approval[edit section | visual editor]
- Gods are fickle. Maglubiyet doesn't give a damn about you.
- My people build cities on the corpses of gods. Yours does not impress me.
- I find all of Faerûn's gods rather tiresome.
Any of the above: +1 -1
Gallery[edit section | visual editor]
-
Brakkal's model.
Notes[edit section | visual editor]
- Shooting the platform under him does not grant experience when he falls into the chasm.
- If the spiders from the pit below are released and survive the fight with the goblins, they kill Brakkal if he is freed.
- To get Brakkal's 20 experience, the party must free him and quickly defeat him. This is more easily done by moving to turn-based mode immediately after he thanks the party for his release. This is especially true if the spiders were already released, as they may quickly kill him if he enters their line of sight.
External links[edit section | visual editor]
- on the Forgotten Realms Wiki








