Ad placeholder

Elemental Weapon: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
m (Removed class template)
 
(10 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{SpellPage
{{SpellPage
| name = Elemental Weapon
| name = Elemental Weapon
| image = Elemental Weapon Icon.png
| image = Elemental Weapon.webp
| level = 3
| level = 3
| school = Transmutation
| school = Transmutation
| classes =  
| classes = Paladin
| class learns at level 9 = Paladin
| class learns at level 9 = Paladin
| races =  
| races =  
| summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
| summary = This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.
| description = Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s, and deals an additional {{DieIcon|d4|Physical}} '''1d4''' damage of your choice.
| description = Imbue a weapon with elemental power. It receives a +1 bonus to {{Attack Roll}}s and [[Damage Roll]]s{{notes}}, and deals an additional {{DieIcon|d4|Physical}} '''1d4''' damage of your choice.
| variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder
| variants = Elemental Weapon: Acid, Elemental Weapon: Cold, Elemental Weapon: Fire, Elemental Weapon: Lightning, Elemental Weapon: Thunder
| action type = action
| cost = action, spell3
| attack roll =  
| attack roll =  
| damage =  
| damage =  
Line 51: Line 51:
| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels =  
| notes = * This spell can be cast once per [[Long Rest]] using {{SmIconLink|Drakethroat Glaive Icon.png|Drakethroat Glaive}}. You can use this effect to enchant a different weapon. Equip {{SmIconLink|Drakethroat Glaive Icon.png|Drakethroat Glaive}} and throw the weapon you want to enchant onto the ground. Target the weapon on the ground with the buff, then pick it up and equip it.
| notes =
* The in-game description says +1 to Attack rolls, but it actually adds a +1 enchantment instead, adding +1 to both Attack and Damage rolls.
* Also granted by {{RarityItem|Drakethroat Glaive}} as {{SAI|Draconic Elemental Weapon}} with {{Recharge|Long Rest}}.
* A [[Sorcerer]] can target two weapons using {{SAI|Metamagic: Twinned Spell}}.
* This spell can target weapons and non-enemy creatures with a weapon in their main hand.
* Does not stack with {{SAI|Draconic Elemental Weapon}}, {{SAI|Elemental Weapon}} or {{SAI|Elemental Age}}.
**Does stack with {{SAI|Magic Weapon}}.
| video =  
| video =  
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Elemental weapon|long}}
* {{FRWiki|Elemental weapon|long}}
[[Category:Sources of Acid damage]]
[[Category:Sources of Lightning damage]]
[[Category:Sources of Cold damage]]
[[Category:Sources of Fire damage]]
[[Category:Sources of Thunder damage]]

Latest revision as of 08:50, 29 July 2024

Elemental Weapon.webp

Elemental Weapon is a level 3 transmutation spell. This spell imbues a weapon with a chosen energy type, increasing its damage and accuracy.

Description

Imbue a weapon with elemental power. It receives a +1 bonus to Attack rolls and Damage Rolls[See Notes], and deals an additional D4 Physical.png 1d4 damage of your choice.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Classes:

Notes

External links[edit | edit source]