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Foebreaker: Difference between revisions

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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Maul PlusTwo Icon.png
| image = Foebreaker Icon.png <!-- A high-res image of the item. -->
| controller icon = Maul PlusTwo Unfaded.png
| description = {{Very rare|Foebreaker}} is a very rare [[Mauls|Maul]] that ignores {{DamageType|Bludgeoning}} [[Damage_Types#Resistance|Resistance]] of targets.
| icon = Maul PlusTwo Unfaded Icon.png
| seo description = Foebreaker is a very rare Maul that ignores Bludgeoning Resistance of targets.
| description = {{Very rare|Foebreaker}} is a very rare +2 [[Mauls|maul]] that ignores {{DamageType|Bludgeoning}} [[Damage_Types#Resistance|resistance]] of targets.
| quote = <!-- In-game tooltip quote. -->
| seo description = Foebreaker is a very rare maul that ignores Bludgeoning resistance of targets.
As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.
| quote = As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.
| category = martial <!-- "martial" or "simple" -->
| category = martial
| melee or ranged = melee <!-- "melee" or "ranged" -->
| melee or ranged = melee
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| handedness = two-handed
| type = Mauls <!-- One of [[Category:Weapon Types]]. Always plural! -->
| type = Mauls
| rarity = very rare <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = very rare
| enchantment = +2 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +2
| damage = 2d6 + 2 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 2d6 + 2
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| heavy = yes
| heavy = yes
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 4.5 <!-- The weight in kg. -->
| weight kg = 4.5
| weight lb = 9.0 <!-- The weight in in lb. -->
| weight lb = 9.0
| price = 480 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| price = 480
| uid = MAG_TheDestroyer_Maul
| uid = MAG_TheDestroyer_Maul
| weapon actions = Tenacity, Backbreaker, Concussive Smash <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| uuid = 89eacf71-5bf6-4e7f-ac9d-e2d7d1d6bcb0
| special = <!-- List of special features or abilities granted by the weapon. -->
| passives = Lethal Weapon (Bludgeoning)
* '''Lethal Weapon:''' This weapon ignores {{DamageType|Bludgeoning}} [[Damage_Types#Resistance|Resistance]].
| special =
| where to find =  
| weapon actions = Backbreaker, Concussive Smash, Tenacity
*Can be found in a hidden chest in the Karsus section of [[Lorroakan's Vault]], [[Sorcerous Sundries]].  
| where to find = Can be found in a hidden chest in the Karsus section. Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room and proceed through the opened Karsus door. The chest is invisible and will require {{SAI|See Invisibility}} or {{SAI|Faerie Fire}} to reveal it.
**Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room quickly and proceed through the opened Karsus door. The chest is invisible and will require [[See Invisibility]] or [[Faerie Fire]] to reveal it.
| where to find location = Sorcerous Vault
| notes =
| where to find x = 326
*UUID: 89eacf71-5bf6-4e7f-ac9d-e2d7d1d6bcb0
| where to find y = 998
}}
}}
[[Category:Sources of Bludgeoning damage]]

Latest revision as of 21:50, 15 August 2024

Foebreaker image

Foebreaker is a very rare +2 maul that ignores Damage TypesBludgeoning resistance of targets.

Description Icon.png

As heavy and opposed to nonsense as the wearied hammer of a sentencing magistrate.

Properties

Damage
D6 Bludgeoning.png 2d6 + 2 (4~14) + Strength modifier Damage TypesBludgeoning
Details
Mauls Mauls
Rarity: Very Rare
Enchantment: + 2
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 4.5 kg / 9 lb
Price: 480 gp
UID MAG_TheDestroyer_Maul
UUID 89eacf71-5bf6-4e7f-ac9d-e2d7d1d6bcb0

Special

The holder of this item gains:

Lethal Weapon
This weapon ignores resistance to Damage TypesBludgeoning damage.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Backbreaker Backbreaker ()

Put extra force behind your strike to possibly knock your enemy Prone Prone.

Concussive Smash Concussive Smash ()

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

Tenacity Tenacity ()

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Where to find

  • Sorcerous Vault X: 326 Y: 998: Can be found in a hidden chest in the Karsus section. Once in the vault, upon finding the named doors, go through Silverhand -> Abjuration -> Silver to find a lever to unlock the Karsus vault door. Then go through Demon to return to the starting room and proceed through the opened Karsus door. The chest is invisible and will require See Invisibility See Invisibility or Faerie Fire Faerie Fire to reveal it.