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Regeneration (Condition): Difference between revisions
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HiddenDragon (talk | contribs) m (HiddenDragon moved page Regeneration (Passive Feature) to Regeneration (Condition)) |
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{{ConditionPage | {{ConditionPage | ||
|effects=The [[Wood Woad]] regains {{DamageText|10|Healing}} if it walks through a vine surface, unless it recently took {{DamageType|Fire}} damage. | | effects = * The [[Wood Woad]] regains {{DamageText|10|Healing}} if it walks through a vine surface, unless it recently took {{DamageType|Fire}} damage. | ||
| stack id = WOOD_WOAD_REGENERATION | |||
| stack priority = 0 | |||
| tick type = start | |||
| properties = TickingWithSource, DisableCombatlog, ForceOverhead | |||
| status groups = SG_Surface | |||
}} | }} |
Latest revision as of 00:05, 25 October 2024
- The Wood Woad regains 10hit points if it walks through a vine surface, unless it recently took Fire damage.
Properties
WOOD_WOAD_REGENERATION
: start of turn
: 0 :
Conditions with the same stack ID
Conditions with the stack ID WOOD_WOAD_REGENERATION
, only one of these can be applied at the same time:
Condition | Effects |
---|---|