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Restore Vitality: Difference between revisions
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{{ | {{Feature page | ||
| | | type = spell | ||
|summary= | | uid = Target_AuraOfVitality_Activate | ||
|description=Use a bonus action to heal yourself or a nearby ally. | | level = 3 | ||
| | | school = Evocation | ||
|damage = | | summary = It is a situational spell granted upon casting {{SmSAI|Warden of Vitality}} that heals the caster or an ally with just the use of a {{r|bonus}}. | ||
|range m = 9 | | description = Use a bonus action to heal yourself or a nearby ally. | ||
| | | damage = 2d6 | ||
|granted by spells = Warden of Vitality | | damage type = Healing | ||
| cost = bonus | |||
| range m = 9 | |||
| spell flags = Temporary | |||
| granted by spells = Warden of Vitality | |||
| notes = | |||
* This action is not technically a spell as it lacks the {{c|[[IsSpell (spell flag)|IsSpell]]}} flag. As such, it will not interact with spell-specific effects such as {{SmSAI|Counterspell}}, [[Metamagic]], {{SmPass|Wild Magic}}, etc. However, {{SmSAI|Disciple of Life}} (which normally only works with spells) is coded to specifically work with this action as well. | |||
}} | }} | ||
[[Category:Sources of healing]] |
Latest revision as of 20:59, 26 February 2025
Restore Vitality is a level 3 evocation spell. It is a situational spell granted upon casting that heals the caster or an ally with just the use of a
Bonus action.

Description
Use a bonus action to heal yourself or a nearby ally.Properties
- Cost
Bonus action
Healing: 2~122d6Healing
- Details
Range: 9 m / 30 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Granted by spells: Warden of Vitality