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Hex (Wisdom): Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
{{SpellPage
| type = spell
| name = Hex (Wisdom)
| name = Hex (Wisdom)
| image = Hex Wisdom.webp
| uid = Target_Hex_Wisdom
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| ritual =
| classes = Warlock
| class learns at level 1 = Warlock
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Wisdom checks.
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Wisdom checks.
Hex (Wisdom) is a variant of the {{SAI|Hex}} spell.
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Wisdom]] [[Ability Check|Checks]].
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Wisdom]] [[Ability Check|Checks]].
| action type = bonus
| damage = 1d6
| attack roll =
| damage type = Necrotic
| damage =
| damage info = Per attack
| damage modifier =
| cost = bonus, spell1
| damage type =
| range = ranged
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration = yes
| concentration = yes
| range = ranged
| spell flags = HasSomaticComponent, HasVerbalComponent, IsConcentration, IsHarmful, IsSpell
| range m =
| variant of = Hex
| range ft = 60
| grants = Reapply Hex
| aoe =
| condition = Hexed: Wisdom
| aoe m =
| aoe ft =
| condition = Hex: Wisdom
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes =
| video =
}}
}}

Latest revision as of 03:24, 23 February 2025

Hex Wisdom.webp
Hex (Wisdom) is a level 1 enchantment spell. This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Wisdom checks.

Description

Deal an additional 1d6Damage TypesNecrotic damage when you attack the target and impart Disadvantage Icon.png Disadvantage on Wisdom Checks.

Properties

Cost
Bonus action +  Level 1 Spell Slot
Damage: 1~6
D6 Necrotic.png
1d6Damage TypesNecrotic (Per attack)
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Grants:

Condition: Hexed: Wisdom

Hexed: Wisdom Hexed: Wisdom

Duration: Until Long rest

How to learn

This spell is a variation of:
Hex Hex