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Pike: Difference between revisions
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| image = Pike Faded.png | | image = Pike Faded.png | ||
| icon = Pike Unfaded Icon.png | | icon = Pike Unfaded Icon.png | ||
| uid = WPN_HUM_Pike_A_0 | |||
| uuid = baa5b139-42ad-40fd-b6c3-6b52b092c48e | |||
| quote = This pike's broad steel head has been repeatedly bent and hammered back into its original shape. | | quote = This pike's broad steel head has been repeatedly bent and hammered back into its original shape. | ||
| category = martial | | category = martial | ||
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| weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | | weapon actions = Rush Attack, Piercing Strike, Brace (Melee) | ||
}} | }} | ||
[[Category:Sources of Piercing damage]] |
Revision as of 21:28, 19 January 2024
Pike is a mundane, nonmagical variant of the Pikes family of weapons. It is a martial melee weapon that's wielded with both hands. It gives the user extra reach in melee combat.
This pike's broad steel head has been repeatedly bent and hammered back into its original shape.
Properties
- Damage
- 1d10 (1~10) + Strength modifier Piercing
- Details
- Rarity: Common
- Enchantment: None
- Two-Handed
- Extra Reach
- Dippable
- Range: 2.5 m / 8 ft
- Weight: 8.1 kg / 16.2 lb
- Price: 20 gp
-
UID
WPN_HUM_Pike_A_0UUID
baa5b139-42ad-40fd-b6c3-6b52b092c48e
Weapon actions
If you have proficiency, equip in main hand to gain:
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Piercing Strike ()
Stab an enemy and possibly inflict .