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Witch Bolt: Difference between revisions
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(Info about upcasted damage on subsequent turns) |
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| school = Evocation | | school = Evocation | ||
| classes = Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight | | classes = Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight | ||
| class learns at level 1 = Sorcerer, Warlock, Wizard, | | class learns at level 1 = Sorcerer, Warlock, Wizard, Draconic Bloodline:Blue/Lightning Ancestry | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| granted by feats = Magic Initiate: Wizard, Magic Initiate: Warlock, Magic Initiate: Sorcerer | | granted by feats = Magic Initiate: Wizard, Magic Initiate: Warlock, Magic Initiate: Sorcerer |
Revision as of 11:52, 21 November 2023
Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns.
Description
Link yourself to a target with a bolt of lightning. Deal an additional 1d12Lightning each turn by activating it.
Properties
- Damage
- 1d12 (1~12) Lightning
- Details
- Attack roll
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: The initial damage increases by 1d12Lightning per level. Damage on subsequent turns is always 1d12LightningCondition: Witch Bolt
Duration: 10 turns
- The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12Lightning damage.
How to learn
Classes:
- Class Level 1: Sorcerer, Warlock, Wizard, and Draconic Bloodline (Blue/Lightning Ancestry)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Visuals
External Links
- Witch bolt on the Forgotten Realms Wiki