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Charm Person: Difference between revisions
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* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}} | * Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}} | ||
{| role="presentation" class="wikitable" | {| role="presentation" class="wikitable" | ||
| <strong>[[File:Charmed Condition Icon | | <strong>[[File:Charmed Condition Icon.png|frameless|upright=0.12]] Charmed</strong> | ||
|- | |- | ||
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} | | {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}} |
Revision as of 14:08, 16 July 2023
Charm Person is a Level 1 Enchantment Spell. This spell allows spellcasters to temporary charm a humanoid creature.
Description
Magically Charm a humanoid that you can see.
Once the spell ends, the creature knows it was Charmed and might accuse the spellcaster.
Enemies have Advantage on Saving Throws against being Charmed.
Properties
Available to level 1 Bard, Druid, Sorcerer, Warlock and Wizard.
- Range:
18m / 60ft
- Saving Throw:
Wisdom
Charmed |
Duration: 10 turns
|
At Higher Levels
When this spell is cast at 2nd Level or higher, you can charm an additional creature for each spell slots above 1st.