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Witch Bolt: Difference between revisions
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Line 5: | Line 5: | ||
| level = 1 | | level = 1 | ||
| school = Evocation | | school = Evocation | ||
| classes = Sorcerer, Warlock, Wizard | | classes = Sorcerer, Warlock, Wizard | ||
| class learns at level 1 = Sorcerer, Warlock, Wizard, Draconic Bloodline:Blue/Lightning Ancestry | | class learns at level 1 = Sorcerer, Warlock, Wizard, Draconic Bloodline:Blue/Lightning Ancestry | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
Line 12: | Line 12: | ||
| summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals {{DamageType|Lightning}} damage to them initially and also on subsequent turns. | | summary = It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals {{DamageType|Lightning}} damage to them initially and also on subsequent turns. | ||
| description = Link yourself to a target with a bolt of lightning. Deal an additional {{DamageText|1d12|Lightning}} each turn by activating it. | | description = Link yourself to a target with a bolt of lightning. Deal an additional {{DamageText|1d12|Lightning}} each turn by activating it. | ||
| | | cost = action, spell1 | ||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d12 | | damage = 1d12 | ||
Line 18: | Line 18: | ||
| concentration = yes | | concentration = yes | ||
| range = ranged | | range = ranged | ||
| condition = Witch Bolt | | condition = Witch Bolt | ||
| condition duration = 10 | | condition duration = 10 | ||
| higher levels = [[Spells#Upcasting|Upcast]]: The initial damage increases by {{DamageText|1d12|Lightning}} per level. Damage on subsequent turns is always {{DamageText|1d12|Lightning}} | | higher levels = [[Spells#Upcasting|Upcast]]: The initial damage increases by {{DamageText|1d12|Lightning}} per level. Damage on subsequent turns is always {{DamageText|1d12|Lightning}} |
Revision as of 11:29, 27 November 2023
Witch Bolt is a level 1 evocation spell. It allows spellcasters to hit enemies with a blue ray of electrifying energy that deals Lightning damage to them initially and also on subsequent turns.
Description
Link yourself to a target with a bolt of lightning. Deal an additional 1d12Lightning each turn by activating it.
Properties
- Cost
- Action + Level 1 Spell Slot
- Damage
- 1d12 (1~12) Lightning
- Details
- Attack roll
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: The initial damage increases by 1d12Lightning per level. Damage on subsequent turns is always 1d12LightningCondition: Witch Bolt
Duration: 10 turns
- The spellcaster can use an Action each turn to activate the arc linking it to this creature to automatically deal 1d12Lightning damage.
How to learn
Classes:
- Class Level 1: Sorcerer, Warlock, Wizard, and Draconic Bloodline (Blue/Lightning Ancestry)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Visuals
External Links
- Witch bolt on the Forgotten Realms Wiki