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Maul +1: Difference between revisions
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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.) |
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| weight lb = 9 | | weight lb = 9 | ||
| price = 400 | | price = 400 | ||
| actions = | | weapon actions = Tenacity, Backbreaker, Concussive Smash | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* This weapon can be bought from these traders: | * This weapon can be bought from these traders: | ||
** [[Roah Moonglow]] in the [[Shattered Sanctum]] | ** [[Roah Moonglow]] in the [[Shattered Sanctum]] | ||
}} | }} |
Revision as of 02:19, 2 August 2023
Maul +1 is an uncommon, lightly enchanted (+1) variant of the Mauls family of weapons. It is a martial melee weapon that's wielded with both hands.
A weapon of dwarven make: elegant, but strong enough to last several human lifetimes.
Properties
- Damage
- 2d6 + 1 (3~13) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 4.5 kg / 9 lb
- Price: 400 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- * This weapon can be bought from these traders:
- Roah Moonglow in the Shattered Sanctum