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Danse Macabre: Difference between revisions
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(Added note on Danse Macabre Ghouls exploding with necrotic damage on death.) |
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| range ft = 30 | | range ft = 30 | ||
| duration = Long Rest | | duration = Long Rest | ||
| additional = | | additional = * Each Ghoul has a chance to {{Cond|Paralysed|Paralyse}} the target on hit ''(DC 5 Constitution Save)''. | ||
* Each Ghoul has a chance to {{Cond|Paralysed|Paralyse}} the target on hit ''(DC 5 Constitution Save)''. | |||
* Only available through items as a once per {{Recharge|Long Rest}} action that does not consume a {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]]. | * Only available through items as a once per {{Recharge|Long Rest}} action that does not consume a {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]]. | ||
| higher levels = | | higher levels = | ||
| granted by items = Necromancy of Thay | | granted by items = Necromancy of Thay | ||
| video = Danse Macabre Visuals.mp4 | | video = Danse Macabre Visuals.mp4 | ||
| notes = | | notes = * The ghouls are also able to bite a target that is {{Cond|Prone}}, {{Cond|Knocked Out}}, or {{Cond|Sleeping}}. The damage dealt through biting will be regained as {{DamageIcon|Healing}} [[Hit Points]]. {{verify}} | ||
* The ghouls are also able to bite a target that is {{Cond|Prone}}, {{Cond|Knocked Out}}, or {{Cond|Sleeping}}. The damage dealt through biting will be regained as {{DamageIcon|Healing}} [[Hit Points]]. {{verify}} | |||
* This spell can only be acquired by completing the quest [[Unlock the Ancient Tome]], {{Blur|in [[Act Three]], which fully unlocks the secrets of the [[Necromancy of Thay]]}}. | * This spell can only be acquired by completing the quest [[Unlock the Ancient Tome]], {{Blur|in [[Act Three]], which fully unlocks the secrets of the [[Necromancy of Thay]]}}. | ||
*The ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears {{RarityItem|Abyss Beckoners}}. | *The ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears {{RarityItem|Abyss Beckoners}}. | ||
* Currently (09/13/2023) the Necromancy Wizard subclass is causing this spell to summon 5 ghouls instead of 4. Spell tooltip unchanged. | * Currently (09/13/2023) the Necromancy Wizard subclass is causing this spell to summon 5 ghouls instead of 4. Spell tooltip unchanged. | ||
*The Ghouls explode when killed, dealing Necrotic area-of-effect damage. This can destroy other Ghouls as a chain reaction and hurt nearby party members as well. | |||
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Revision as of 16:01, 17 January 2024
Danse Macabre is a 5th level Necromancy spell that summons 4 uncontrollable Ghouls to fight for you.
Description
Create 4 ghouls that fight alongside you.
Properties
- Each Ghoul has a chance to the target on hit (DC 5 Constitution Save).
- Only available through items as a once per Recharge: Long rest action that does not consume a Spell Slot.
How to learn
Notes
- The ghouls are also able to bite a target that is , , or . The damage dealt through biting will be regained as Hit Points. [Needs Verification]
- This spell can only be acquired by completing the quest Unlock the Ancient Tome, in Act Three, which fully unlocks the secrets of the Necromancy of Thay.
- The ghouls are immune to . This prevents them from being driven due to a failed Wisdom saving throw when the summoner wears Abyss Beckoners.
- Currently (09/13/2023) the Necromancy Wizard subclass is causing this spell to summon 5 ghouls instead of 4. Spell tooltip unchanged.
- The Ghouls explode when killed, dealing Necrotic area-of-effect damage. This can destroy other Ghouls as a chain reaction and hurt nearby party members as well.
Visuals
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