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Rage: Elk Heart: Difference between revisions
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== Properties == | == Properties == | ||
{{ | {{InfoBlob|{{Action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}} | ||
''Only available in combat'' | ''Only available in combat.'' | ||
* | * {{Range|Self}} | ||
{| role="presentation" class="wikitable mw-collapsible" | {| role="presentation" class="wikitable mw-collapsible" | ||
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* Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | * Deal 2 extra damage with melee and improvised weapons, and when throwing objects. | ||
* [[Movement Speed]] increased by <code>4.5m / 15ft</code>. | * [[Movement Speed]] increased by <code>4.5m / 15ft</code>. | ||
* Also has Resistance to physical damage, and | * Also has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]]. | ||
* Cannot cast or concentrate on [[Spells|spells]]. | * Cannot cast or concentrate on [[Spells|spells]]. | ||
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | * Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. | ||
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Revision as of 05:24, 9 March 2023
Rage: Elk Heart is a Wildheart Barbarian Bonus Action. This ability allows them to use their elk-like anger to increase their movement speed.
Description
Go into a Rage that grants you extraordinary swiftness.
You can use Primal Stampede, and your Movement Speed increases by 4.5m / 15ft
.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus action + Rage Charge
Only available in combat.
- Range: Self
File:Rage Elk Heart Condition Icon 3.png Rage: Elk Heart |
Duration: 10 turns
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