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Staff: Difference between revisions
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| special = | | special = | ||
| weapon actions = Topple | | weapon actions = Topple | ||
| where to find = | | where to find = Lying on a table in the cellar, which can be accessed through a hatch in Golbraith's House {{coords|-152|-55}}, which is right next to a manhole in the [[Lower City]] that leads to the [[Lower City Sewers]]. | ||
| where to find location = Golbraith's Cellar | |||
}} | }} | ||
[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] |
Revision as of 07:13, 2 September 2024
For a list of all staves see Quarterstaves.
Staff is a mundane, nonmagical variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.
Gnarled, finger-like roots encase the gemstone at the top of this staff.
Properties
- One-handed damage
- 1d6 (1~6) + Strength modifier Bludgeoning
- Two-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 10 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
Where to find
- Golbraith's Cellar: Lying on a table in the cellar, which can be accessed through a hatch in Golbraith's House X: -152 Y: -55, which is right next to a manhole in the Lower City that leads to the Lower City Sewers.