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Staff
		
		
		
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 For a list of all staves see Quarterstaves.

Staff is a mundane, nonmagical variant of the Quarterstaves family of weapons. It is a simple melee weapon that can be wielded in one hand, or with both hands for extra damage.

Gnarled, finger-like roots encase the gemstone at the top of this staff.
Properties
- One-handed damage
 1d6 (1~6) + Strength modifier Bludgeoning 1d6 (1~6) + Strength modifier Bludgeoning
- Two-handed damage
 1d8 (1~8) + Strength modifier Bludgeoning 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Quarterstaves
- Rarity: Common
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 10 gp
-  UIDWPN_HUM_Magicstaff_D_0UUID48318705-311a-4b4c-b911-18d260d6db0f
Weapon actions
If you have proficiency, equip in main hand to gain:
- Topple ()
- Swipe at a creature to knock it Prone. ( Recharge: Short rest.)
Where to find
- Golbraith's Cellar: Lying on a table in the cellar.
Notes
The cellar can be accessed through a hatch in Golbraith's House X: -152 Y: -55, which is right next to a manhole in the Lower City, that leads to the Lower City Sewers.












