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Second-Story Work: Difference between revisions

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(added comparison to tabeltop version)
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{{Passive feature page
{{Passive feature page
|summary='''Second-Story Work''' is a {{Class|Thief}} passive feature that grants Resistance against falling damage.
| summary = '''Second-Story Work''' is a {{Class|Thief}} passive feature that grants Resistance against falling damage.
|description=You've mastered the art of falling and gain [[Resistance]] to Falling damage.
| description = You've mastered the art of falling and gain [[Resistance]] to Falling damage.
|image=Second-Story Work.webp
| image = Second-Story Work.webp
|icon=Second-Story Work Icon.webp
| icon = Second-Story Work Icon.webp
|class learns at level 3 = Thief
| class learns at level 3 = Thief
|notes= * This ability is effectively an inversion of its tabletop counterpart, which instead makes climbing easier (by letting the Thief do it a regular speed instead of half speed), and increase the height or length of a running jump (depending on if it's a high or long jump).  
| used by creatures = Zenovia Dawg
| notes= * This ability is effectively an inversion of its tabletop counterpart, which instead makes climbing easier (by letting the Thief do it a regular speed instead of half speed), and increase the height or length of a running jump (depending on if it's a high or long jump).  
}}
}}
{{RogueNavbox}}
{{RogueNavbox}}

Revision as of 08:22, 16 June 2024

Second-Story Work.webp

Second-Story Work is a Thief Thief passive feature that grants Resistance against falling damage.

Description

You've mastered the art of falling and gain Resistance to Falling damage.

How to learn

Classes:

Used by creatures: Zenovia Dawg

Notes

  • This ability is effectively an inversion of its tabletop counterpart, which instead makes climbing easier (by letting the Thief do it a regular speed instead of half speed), and increase the height or length of a running jump (depending on if it's a high or long jump).